You asked
Can a player trade resources during another players turn?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: 1775: Rebellionbg-128996-en-1e
I looked through 1775: Rebellion's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
In 1775: Rebellion , the British ( ) and the Americans ( ) battle for control of the Colonies. Each Side is made up of two partnered Factions and their allies, who win or lose together: ) Partnered players may show each other their hand of Faction Cards and freely discuss strategy to ensure the down
Discard the Movement Card you played in the Movement Phase, as well as any Event Cards (pg. 12) you played on your Turn. Discarded cards are not used again for the rest of the game. Manage your cards carefully. Once you have played a unique card, you will not draw it again. After discarding, draw ba
Use the rules from the standard game, with the following exception: Game End Condition: The game ends at the end of Round 2, and the Side that controls the most Colonies is the winner. Truce Cards are removed from all Factions' Draw Decks during setup. Follow the standard scenario setup on page 2-3,
12 DISCARD PLAYED CARDS Discard the Movement Card you played in the Movement Phase, as well as any Event Cards (pg. 12) you played on your Turn. Discarded cards are not used again for the rest of the game. Manage your cards carefully. Once you have played a unique card, you will not draw it again. D
You may Command Move into an empty Area. You may Command Move into any adjacent area where your Side has Units, even if another Battle will take place there this Turn. You may Command Move into an area occupied by independent Native American Units. They become your Side's Allied Units, as if you had
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 85 ms · ask 3095 ms · total 3182 ms
- single-flight (PR-5)
- queued 0 ms · generation 3182 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 5, "score": 0.032787, "snippet": "In 1775: Rebellion , the British ( ) and the Americans ( ) battle for control of the Colonies. Each Side is made up of two partnered Factions and their allies, who win or lose together: ) Partnered players may show each other their hand of Faction Cards and freely discuss strategy to ensure the down", "headingPath": "SIDES AND FACTIONS · ROUNDS AND TURNS · TURN PHASES · GAME END · Draw", "sharpsignalDocId": 613}, {"page": 12, "score": 0.032258, "snippet": "Discard the Movement Card you played in the Movement Phase, as well as any Event Cards (pg. 12) you played on your Turn. Discarded cards are not used again for the rest of the game. Manage your cards carefully. Once you have played a unique card, you will not draw it again. After discarding, draw ba", "headingPath": "DISCARD PLAYED CARDS · DRAW NEW CARDS · Discarding Truce Cards · PLAYING EvENT CARDS · Event Cards", "sharpsignalDocId": 613}, {"page": 14, "score": 0.031746, "snippet": "Use the rules from the standard game, with the following exception: Game End Condition: The game ends at the end of Round 2, and the Side that controls the most Colonies is the winner. Truce Cards are removed from all Factions' Draw Decks during setup. Follow the standard scenario setup on page 2-3,", "headingPath": "INTRODUCTORY SCENARIO RULES · INTRODUCTORY SCENARIO SETUP", "sharpsignalDocId": 613}, {"page": 12, "score": 0.03125, "snippet": "12 DISCARD PLAYED CARDS Discard the Movement Card you played in the Movement Phase, as well as any Event Cards (pg. 12) you played on your Turn. Discarded cards are not used again for the rest of the game. Manage your cards carefully. Once you have played a unique card, you will not draw it again. D", "headingPath": "", "sharpsignalDocId": 613}, {"page": 10, "score": 0.030769, "snippet": "You may Command Move into an empty Area. You may Command Move into any adjacent area where your Side has Units, even if another Battle will take place there this Turn. You may Command Move into an area occupied by independent Native American Units. They become your Side's Allied Units, as if you had", "headingPath": "Command Movement Rules:", "sharpsignalDocId": 613}, {"page": 8, "score": 0.030303, "snippet": "0 6 0 6 0 4 At the start of the Movement Phase, play one (and only one) Movement Card from your hand to command your Units to form Armies and move to new Areas. Army Icons: Y ou may form one Army per Army Icon on your Movement Card. An Army is a temporary group of Units that move together from one A", "headingPath": "Reinforcement Example B : · Movement Phase · PLAY A MOvEMENT CARD · FORM ARMIES · Army Rules: · MOvE ARMIES · …", "sharpsignalDocId": 613}, {"page": 9, "score": 0.029851, "snippet": "1775 Anne, playing the Loyalist Militia ( ), plays a Movement Card that allows her to move one Army up to three Areas. She forms an Army in New York made up of 2 , 2 , 1 , and 3 . She then moves this Army south through Pennsylvania to reach Baltimore. Anne's Army can move through empty Areas and Are", "headingPath": "4.3 TRUCE CARDS · Movement Example A : · Movement Example C : · Movement Example B :", "sharpsignalDocId": 613}, {"page": 2, "score": 0.029412, "snippet": "5 Place Additional Units Place the 4 Turn Cubes (blank-sided dice) in the Draw Bag and draw one at random. The Faction whose cube is drawn and the other Faction on the same Side each place 4 Units of their color in any Areas where their Side has Units. Then the opposing Side does the same. A Colonie", "headingPath": "", "sharpsignalDocId": 613}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 613 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 613 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 13, 2026 18:12
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | SIDES AND FACTIONS · ROUNDS AND TURNS · TURN PHASES · GAME END · Draw | p.5 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | DISCARD PLAYED CARDS · DRAW NEW CARDS · Discarding Truce Cards · PLAYING EvENT CARDS · Event Cards | p.12 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | INTRODUCTORY SCENARIO RULES · INTRODUCTORY SCENARIO SETUP | p.14 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.12 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #5 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | Command Movement Rules: | p.10 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | Reinforcement Example B : · Movement Phase · PLAY A MOvEMENT CARD · FORM ARMIES · Army Rules: · MOvE ARMIES · … | p.8 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | 4.3 TRUCE CARDS · Movement Example A : · Movement Example C : · Movement Example B : | p.9 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.2 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 37 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | SIDES AND FACTIONS · ROUNDS AND TURNS · TURN PHASES · GAME END · Draw | p.5 | #1 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.12 | #4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it | |
| #3 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.20 | #9 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #4 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | Command Movement Rules: | p.10 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.20 | #27 | 0.011494 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #6 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.20 | #24 | 0.011905 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #7 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | p.2 | #8 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it | |
| #8 | RULEBOOK 1775: Rebellion — Rulebook (corpus doc 613) | DISCARD PLAYED CARDS · DRAW NEW CARDS · Discarding Truce Cards · PLAYING EvENT CARDS · Event Cards | p.12 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 85 ms · first delta 2936 ms · total 3182 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 85 ms · ask 3095 ms · gateway work 3182 ms · total 3182 ms
- tokens in (the prompt the answerer read)
- 2946
- tokens out (what the answerer generated)
- 9
- tok/sec
- 51.1 tok/sec — 9 output tokens in 0.176 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 23s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 545), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.