RuleSage cited table rulings
← Kanagawa

You asked

How do I play?

Answered counted as answered

Asked with: Kanagawabg-200147-en-1e

The game plays over several rounds consisting of the following steps:
1. Follow The TeAChInGS oF The MASTer: The first player (whoever has the Grand Master pawn) draws as many Lesson cards as there are players and places them on the first row of the School board.[1] These cards are placed face-up or face-down according to instructions on the spaces on which they are played.[1]
2. Broaden Your knowledge or PuT IT InTo PrACTICe: Starting with the first player and going clockwise, players choose one of two actions:[1]
* Broaden your knowledge: Pass your turn and do not take any Lesson cards yet; this allows you to wait a turn until more Lesson cards are added so you can take additional cards, though you risk others taking them first.[1][2]
* Put it into practice: Take all the cards in a column of the board.[2] (Note: If you are the last player still at school at the beginning of this step, you must put your knowledge into practice).[1]
3. New lesson: The first player draws as many Lesson cards as there are players still at the School and adds them to the next row, lined up below the remaining cards, following the 'face-up' or 'face-down' directions.[3][2] Players still in school then begin at Step 2 and continue the round.[3]
Additional gameplay details:
* Leaving the School: When you reckon you have learned enough to continue your work, you must immediately choose a column of Lesson cards from the School, Continue your work (Improve your Studio or Expand your Print), and Take the corresponding Diploma(s).[1]
* Expanding the board: If a player broadens their knowledge a second time, add Lesson cards to the third row of the board following the same placement conditions and begin at Step 2 again.[4] When all three rows are full, players still at School must take all the Lesson cards in a column and leave.[4]
* Ending the round: The round ends when all players have taken Lesson cards.[4] The player with the Assistant pawn takes the Grand Master pawn and becomes the first player for the next round.[4][2]
* End of the game: Triggered when the last Lesson card from the deck is added to the School board; all players in School must, in turn order, choose all the Lesson cards in a column.[4]
[1] RULEBOOK Kanagawa — Rulebook · p.8 · The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe
[2] RULEBOOK Kanagawa — Rulebook · p.16 · IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS
[3] RULEBOOK Kanagawa — Rulebook · p.12 · gameplay (cOntinued) · 3. new leSSon · exAMPle
[4] RULEBOOK Kanagawa — Rulebook · p.13 · exAMPle
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 93 ms · ask 12098 ms · total 12196 ms
single-flight (PR-5)
queued 0 ms · generation 12196 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 8, "score": 0.04866, "snippet": "1 . Follow the teachings of the Master 2 . Broaden your knowledge or Put it into practice 3 . New lesson The first player (whoever has the Grand Master pawn) draws as many Lesson cards as there are players, and places them on the first row of the School board. These cards are placed face-up or face-", "headingPath": "The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe", "sharpsignalDocId": 815}, {"page": 16, "score": 0.047643, "snippet": "Immediately take a Brush from the reserve and place it in front of you. Immediately take the Assistant pawn and place it in front of you. At the end of the round, when all players have played their Lesson cards, take the Grand Master pawn if you have the Assistant pawn. You can move one Brush per ro", "headingPath": "IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS", "sharpsignalDocId": 815}, {"page": 10, "score": 0.047163, "snippet": "When you add a card to your Studio, immediately apply the effects of Immediately take a Brush from the reserve. To add a new section of the Print to your canvas, you must be able to match the combinations of Brush and Landscape shown on the new card. Optimally placing and moving your Brushes is one ", "headingPath": "gameplay (cOntinued) · expand your Print · PlACe A BruSh In Your STudIo: · Move A BruSh: · exAMPle", "sharpsignalDocId": 815}, {"page": 12, "score": 0.046452, "snippet": "Once you have played a Lesson card on your Print or Studio, you can no longer move the Lesson card. If there are still players in school, the first player draws as many Lesson cards as there are players still at the School. In a 4-player game, you and Kevin decided to broaden your knowledge. Elizabe", "headingPath": "gameplay (cOntinued) · 3. new leSSon · exAMPle", "sharpsignalDocId": 815}, {"page": 9, "score": 0.045928, "snippet": "Choose a column and take all of the Lesson cards present in this column. When you take Lesson cards, you cannot take any more cards until the next round. The second Lesson card interests you and you decide to take it: Choose this column. At this point in the game, there is only one card per column. ", "headingPath": "0 Choose a column of lesson cards from the School · exAMPle · 0 Continue your work · Improve your Studio", "sharpsignalDocId": 815}, {"page": 3, "score": 0.044337, "snippet": "Improve your Studio and assign your Brushes to the Landscapes that inspire you to make the most beautiful Print. Focus on flora, fauna, portraits, architecture, or even seasons to gain your Diplomas. Try to obtain the greatest number of Harmony symbols to prove yourself worthy of the Grand Master Ho", "headingPath": "gOal Of the game · SChool BoArd · leSSon CArdS", "sharpsignalDocId": 815}, {"page": 13, "score": 0.03125, "snippet": "If a player decides to broaden their knowledge a second time, add Lesson cards to the third row of the board. Follow the same placement conditions and begin at Step 2 a second time. When all three rows of the board are full, players still at School have to take all the Lesson cards in a column and l", "headingPath": "exAMPle", "sharpsignalDocId": 815}, {"page": 4, "score": 0.030415, "snippet": "You can use the left side of the card to improve the abilities of your Studio. These improvements come in three types: Landscape: These icons show which type of Landscape a player can paint in the background of their Prints if they play one of their Brush pawns on it. Forrest Mountain Plain Ocean Wi", "headingPath": "0 Studio · 0 Print", "sharpsignalDocId": 815}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 8, "quote": null, "headingPath": "The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe", "sharpsignalDocId": 815}, {"page": 16, "quote": null, "headingPath": "IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS", "sharpsignalDocId": 815}, {"page": 12, "quote": null, "headingPath": "gameplay (cOntinued) · 3. new leSSon · exAMPle", "sharpsignalDocId": 815}, {"page": 13, "quote": null, "headingPath": "exAMPle", "sharpsignalDocId": 815}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 815 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 815 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.93392 of 1831 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 13, 2026 18:13

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Kanagawa — Rulebook (corpus doc 815) The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe p.8 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Kanagawa — Rulebook (corpus doc 815) IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS p.16 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gameplay (cOntinued) · expand your Print · PlACe A BruSh In Your STudIo: · Move A BruSh: · exAMPle p.10 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gameplay (cOntinued) · 3. new leSSon · exAMPle p.12 0.046452 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Kanagawa — Rulebook (corpus doc 815) 0 Choose a column of lesson cards from the School · exAMPle · 0 Continue your work · Improve your Studio p.9 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gOal Of the game · SChool BoArd · leSSon CArdS p.3 0.044337 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Kanagawa — Rulebook (corpus doc 815) exAMPle p.13 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Kanagawa — Rulebook (corpus doc 815) 0 Studio · 0 Print p.4 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 16 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Kanagawa — Rulebook (corpus doc 815) The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe p.8 #1 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gameplay (cOntinued) · 3. new leSSon · exAMPle p.12 #4 0.046452 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gameplay (cOntinued) · expand your Print · PlACe A BruSh In Your STudIo: · Move A BruSh: · exAMPle p.10 #3 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Kanagawa — Rulebook (corpus doc 815) gOal Of the game · SChool BoArd · leSSon CArdS p.3 #6 0.044337 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Kanagawa — Rulebook (corpus doc 815) 0 Take the corresponding diploma(s) · Take a diploma · exAMPle · leave a diploma p.11 #10 0.028485 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Kanagawa — Rulebook (corpus doc 815) exAMPle p.13 #7 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Kanagawa — Rulebook (corpus doc 815) setup p.7 #12 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Kanagawa — Rulebook (corpus doc 815) IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS p.16 #2 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Kanagawa — Rulebook (corpus doc 815) The game plays over several rounds made up of the following steps: · 1. Follow The TeAChInGS oF The MASTer · exAMPle · 2. BroAden Your knowledGe or PuT IT InTo PrACTICe · Pass your turn and don't take any Lesson cards yet. · You PreFer To PuT IT InTo PrACTICe p.8 no quote on the wire
[2] RULEBOOK Kanagawa — Rulebook (corpus doc 815) IMMedIATe · oPTIonAl · STruCTure oF A round · end oF The GAMe · CredITS p.16 no quote on the wire
[3] RULEBOOK Kanagawa — Rulebook (corpus doc 815) gameplay (cOntinued) · 3. new leSSon · exAMPle p.12 no quote on the wire
[4] RULEBOOK Kanagawa — Rulebook (corpus doc 815) exAMPle p.13 no quote on the wire
timing split
retrieval 93 ms · first delta 2072 ms · total 12196 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 93 ms · ask 12098 ms · gateway work 12196 ms · total 12196 ms
tokens in (the prompt the answerer read)
2655
tokens out (what the answerer generated)
519
tok/sec
51.5 tok/sec — 519 output tokens in 10.075 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 58s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 750), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.