RuleSage cited table rulings
← Imhotep

You asked

Does the six-round structure of Imhotep change when the prophecies of the gods are in play?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Imhotepbg-191862-en-1e · Imhotep: A New Dynastybg-229839-en-1e

I looked through Imhotep's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Imhotep — Rulebook · p.1
For 2-4 Players, Ages 10 Years and Up 1 GAME STORY Imhotep was the first and most famous master builder of ancient Egypt. He is considered one of the earliest polymaths in the history of humanity. For example, he is said to have been responsible for building the very first pyramid in Egypt — the Pyr
RULEBOOK Imhotep — Rulebook · p.1 · GAME STORY
Imhotep was the first and most famous master builder of ancient Egypt. He is considered one of the earliest polymaths in the history of humanity. For example, he is said to have been responsible for building the very first pyramid in Egypt - the Pyramid of Djoser in Saqqara. Can you match his accomp
RULEBOOK Imhotep — Rulebook · p.11 · B) Obelisks · Variant: WRATH OF THE PHARAOH
Example: This 3-stone ship was sailed to the obelisks. The black player places his stone on one of the empty spaces on the board. The white player adds her stone to the other two white stones. Since there are now 3 white stones at the obelisks, these stones are stacked into a tower on the next free
RULEBOOK Imhotep — Rulebook · p.6 · Author:
Since childhood, Phil Walker-Harding has loved playing and inventing board games. He particularly likes games that bring together people of different ages and personality types. Phil is also interested in theology, classic Hollywood films, and the myths of ancient Egypt. He lives with his wife Mered
RULEBOOK Imhotep — Rulebook · p.4 · COURSE OF PLAY · COURSE OF A ROUND · TURN · Get new stones · Place 1 stone on a ship
The game is played over 6 rounds . Each round proceeds as follows: At the start of the round, turn over the top round card . It will indicate which 4 ship tokens are available in this round. Arrange these tokens spaced not too closely together to the left of the site boards. There are ships with var
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 110 ms · ask 2571 ms · total 2683 ms
single-flight (PR-5)
queued 0 ms · generation 2683 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 1, "score": 0.032522, "snippet": "For 2-4 Players, Ages 10 Years and Up 1 GAME STORY Imhotep was the first and most famous master builder of ancient Egypt. He is considered one of the earliest polymaths in the history of humanity. For example, he is said to have been responsible for building the very first pyramid in Egypt — the Pyr", "headingPath": "", "sharpsignalDocId": 633}, {"page": 1, "score": 0.032002, "snippet": "Imhotep was the first and most famous master builder of ancient Egypt. He is considered one of the earliest polymaths in the history of humanity. For example, he is said to have been responsible for building the very first pyramid in Egypt - the Pyramid of Djoser in Saqqara. Can you match his accomp", "headingPath": "GAME STORY", "sharpsignalDocId": 633}, {"page": 11, "score": 0.030798, "snippet": "Example: This 3-stone ship was sailed to the obelisks. The black player places his stone on one of the empty spaces on the board. The white player adds her stone to the other two white stones. Since there are now 3 white stones at the obelisks, these stones are stacked into a tower on the next free ", "headingPath": "B) Obelisks · Variant: WRATH OF THE PHARAOH", "sharpsignalDocId": 633}, {"page": 6, "score": 0.030331, "snippet": "Since childhood, Phil Walker-Harding has loved playing and inventing board games. He particularly likes games that bring together people of different ages and personality types. Phil is also interested in theology, classic Hollywood films, and the myths of ancient Egypt. He lives with his wife Mered", "headingPath": "Author:", "sharpsignalDocId": 633}, {"page": 4, "score": 0.029469, "snippet": "The game is played over 6 rounds . Each round proceeds as follows: At the start of the round, turn over the top round card . It will indicate which 4 ship tokens are available in this round. Arrange these tokens spaced not too closely together to the left of the site boards. There are ships with var", "headingPath": "COURSE OF PLAY · COURSE OF A ROUND · TURN · Get new stones · Place 1 stone on a ship", "sharpsignalDocId": 633}, {"page": 9, "score": 0.02904, "snippet": "All site boards have an A side and a B side . You should always start playing with just the A sides. Later on, you can try the B sides. You can also play with a mix of A and B sides . Why not try various combinations? The B side works just like the A side, except for the following difference: At the", "headingPath": "THE B SIDES OF THE SITES · B) Market · B) Pyramids · B) Temple", "sharpsignalDocId": 633}, {"page": 7, "score": 0.028624, "snippet": "For each stone delivered here, the owner of the stone earns points at the end of the round if the stone is visible from above. Place the stone on the next free space in the temple. Placement of the stones begins from the left, until the first level is full. With 3 and 4 players, all 5 spaces of the ", "headingPath": "A) Temple · A) Burial Chamber", "sharpsignalDocId": 633}, {"page": 10, "score": 0.028219, "snippet": "The B side works just like the A side, except for the following differences: Each stone delivered here is first placed on a space with the corresponding color . When the third stone of any given color is delivered, these stones immediately have their value assessed. The 3 stones are stacked in a sin", "headingPath": "B) Obelisks", "sharpsignalDocId": 633}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 633 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 633 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 13, 2026 18:20

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Imhotep — Rulebook (corpus doc 633) p.1 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Imhotep — Rulebook (corpus doc 633) GAME STORY p.1 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Imhotep — Rulebook (corpus doc 633) B) Obelisks · Variant: WRATH OF THE PHARAOH p.11 0.030798 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Imhotep — Rulebook (corpus doc 633) Author: p.6 0.030331 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Imhotep — Rulebook (corpus doc 633) COURSE OF PLAY · COURSE OF A ROUND · TURN · Get new stones · Place 1 stone on a ship p.4 0.029469 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Imhotep — Rulebook (corpus doc 633) THE B SIDES OF THE SITES · B) Market · B) Pyramids · B) Temple p.9 0.02904 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Imhotep — Rulebook (corpus doc 633) A) Temple · A) Burial Chamber p.7 0.028624 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Imhotep — Rulebook (corpus doc 633) B) Obelisks p.10 0.028219 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 31 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Imhotep: A New Dynasty — Rulebook (corpus doc 937) D) Obelisk - Alley · Prophecies of the Gods p.7 #9 0.016393 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector the re-ranker chose it
#2 RULEBOOK Imhotep: A New Dynasty — Rulebook (corpus doc 937) Rule change: RETAIN the red, immediately used market cards · Rule change: TWO STONE COLORS PER PLAYER IN a TWO-PERSON GAME · C) Market - Luxury Market · C) Pyramid - Scaffold p.2 #14 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#3 RULEBOOK Imhotep — Rulebook (corpus doc 633) GAME STORY p.1 #2 0.032002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Imhotep: A New Dynasty — Rulebook (corpus doc 937) Author: p.7 #12 0.015152 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Imhotep — Rulebook (corpus doc 633) GAME OBJECTIVE · GAME MATERIALS p.2 #19 0.012658 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Imhotep — Rulebook (corpus doc 633) Author: p.6 #4 0.030331 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Imhotep — Rulebook (corpus doc 633) p.1 #1 0.032522 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Imhotep: A New Dynasty — Rulebook (corpus doc 937) GAME STORY · GAME MATERIALS · What's new? p.1 #10 0.015625 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 110 ms · first delta 2453 ms · total 2683 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 110 ms · ask 2571 ms · gateway work 2683 ms · total 2683 ms
tokens in (the prompt the answerer read)
3170
tokens out (what the answerer generated)
9
tok/sec
60.0 tok/sec — 9 output tokens in 0.150 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 566), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.