RuleSage cited table rulings
← Circadians: First Light

You asked

How do I play?

Answered counted as answered

Asked with: Circadians: First Lightbg-264052-en-1e

First Light is played over a series of 7 Rounds.[1] Each Round runs through the same 4 Phases.[1]
**Planning Phase**
* The player reveals the top Event Card, then rolls and assigns their Dice as normal.[2]
**Execute Phase**
* Dice at the Headquarters are sent out.[2]
* Once there are no longer any Dice at the Headquarters, the AI will reveal and resolve a number of Scheme Cards.[2]
* After the AI has resolved all their actions, the player sends out all Dice from their Garages.[2]
**Harvest Phase**
* All players may resolve the Harvest Phase simultaneously.[3]
* Players may harvest resources from two areas: The Planet and their Farms.[3]
* Based on the position of their Harvesers on the Planet Board, players may gain Water, Algae, Energy, Gems or Dice.[3]
* Players also gain resources from any active Farms.[3]
* Players may resolve their Farms in any order.[3]
**Rest Phase**
* Once all players have harvested their resources for the Round, play moves into the Rest Phase.[3]
* Players simultaneously return all their Dice to their supply from the 6 Station Boards, and also from their Farms and Cantinas.[3]
* The player holding the Radio passes it to the player on their left; the player receiving the Radio will be first player in the next Round.[3]
* Players must check that they have no more than 5 Dice in their supply or 8 Contract Cards in hand; any excess Dice must be returned to the reserve, and any excess Contract Cards must be discarded.[3]
* Unless it is the seventh Round, play moves into the next Round, starting with the Planning Phase.[3]
[1] RULEBOOK Circadians: First Light — Rulebook · p.6 · Round StRucturE · LEADER CARDS
[2] RULEBOOK Circadians: First Light — Rulebook · p.17 · PLAN · EXECUTE · AI TURN
[3] RULEBOOK Circadians: First Light — Rulebook · p.14 · HARVEST · THE PLANET · FARMS · REST
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 88 ms · ask 3751 ms · total 3841 ms
single-flight (PR-5)
queued 0 ms · generation 3841 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 5, "score": 0.04866, "snippet": "When playing for the first time or teaching others, there are a few key concepts to keep in mind: Harvesting as many resources as possible each Round is vital. Players should try to move their Harvesters out on the Planet Board as early as possible. Note that this isn't always the case for more expe", "headingPath": "FIRST TIME PLAYERS", "sharpsignalDocId": 824}, {"page": 18, "score": 0.045002, "snippet": "When sending Dice to the Market and Mining Camp, always place them onto the left-most available space. The revealed Scheme Card indicates how many Gems they gain from the Main Supply. The AI only needs to send a single Die to the Laboratory, rather than a pair. This still blocks the space, making it", "headingPath": "MARKET AND MINING CAMP · LABORATORY · FOUNDRY · ACADEMY · DEPOSITORY · sol gamEpla", "sharpsignalDocId": 824}, {"page": 17, "score": 0.032258, "snippet": "The AI takes no actions during this Phase. The player reveals the top Event Card, then rolls and assigns their Dice as normal. The AI is never affected by Event Cards. The Execute Phase follows these steps in order: Dice at the Headquarters are sent out. The AI never uses the Headquarters. This is t", "headingPath": "PLAN · EXECUTE · AI TURN", "sharpsignalDocId": 824}, {"page": 8, "score": 0.031746, "snippet": "At the beginning of the Execute Phase, all players remove their Screens to reveal their assigned Dice. At this point, players cannot make any changes to where they have assigned their Dice. Regardless of the current Round's turn order, all Dice at the Headquarters are sent out in the order they were", "headingPath": "REMOVE SCREENS · SEND DICE FROM THE HEADQUARTERS · ExEcutE · SEND DICE FROM GARAGES", "sharpsignalDocId": 824}, {"page": 7, "score": 0.03125, "snippet": "At the beginning of the Planning Phase, reveal the top Event Card from the Event Draw Pile. This should be placed faceup in the space above the Event Draw Pile. The Player holding the Radio should read the text aloud. Some Event Cards will affect players for the duration of the current Round, while ", "headingPath": "REVEAL EVENT · ROLL DICE · ASSIGN DICE · GARAGES", "sharpsignalDocId": 824}, {"page": 10, "score": 0.030769, "snippet": "Sending Dice to the Academy allows players to gain additional Dice from the reserve. Dice sent here may be placed onto any 1 of the available spaces, granted that the Die being placed matches 1 of the printed values above the chosen space. After sending Dice to the Academy, players must pay the indi", "headingPath": "ACADEMY", "sharpsignalDocId": 824}, {"page": 14, "score": 0.030415, "snippet": "Harvesting is how players gain the majority of their resources in the game. All players may resolve the Harvest Phase simultaneously. All resources produced should be collected from the Main Supply. There are 2 areas where players may harvest resources from: The Planet and their Farms. Based on the ", "headingPath": "HARVEST · THE PLANET · FARMS · REST", "sharpsignalDocId": 824}, {"page": 9, "score": 0.030303, "snippet": "Sending Dice to the Laboratory allows players to build new Farms. Dice sent here must be placed together as a pair of equal values. The second Die of the pair must be a player's next available Die. For example, if their first Die was sent from the Headquarters, their second Die must still be the nex", "headingPath": "LABORATORY", "sharpsignalDocId": 824}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 6, "quote": null, "headingPath": "Round StRucturE · LEADER CARDS", "sharpsignalDocId": 824}, {"page": 17, "quote": null, "headingPath": "PLAN · EXECUTE · AI TURN", "sharpsignalDocId": 824}, {"page": 14, "quote": null, "headingPath": "HARVEST · THE PLANET · FARMS · REST", "sharpsignalDocId": 824}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 824 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 824 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.91204 of 1296 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 14, 2026 13:58

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) FIRST TIME PLAYERS p.5 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) MARKET AND MINING CAMP · LABORATORY · FOUNDRY · ACADEMY · DEPOSITORY · sol gamEpla p.18 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) PLAN · EXECUTE · AI TURN p.17 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) REMOVE SCREENS · SEND DICE FROM THE HEADQUARTERS · ExEcutE · SEND DICE FROM GARAGES p.8 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) REVEAL EVENT · ROLL DICE · ASSIGN DICE · GARAGES p.7 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) ACADEMY p.10 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) HARVEST · THE PLANET · FARMS · REST p.14 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) LABORATORY p.9 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 30 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) sEtup S p.4 #21 0.012658 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#2 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) HARVEST · THE PLANET · FARMS · REST p.14 #7 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) PLAN · EXECUTE · AI TURN p.17 #3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) THE IRENIC UNION p.8 #22 0.0125 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) ExEcutE p.12 #16 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) sEtup S · LEADER SELECTION · CONTRACT CARD DRAFT · THE DYAD ALLIANCE p.5 #17 0.013514 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) Round StRucturE · LEADER CARDS p.6 #12 0.02739 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) FIRST TIME PLAYERS p.5 #1 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) Round StRucturE · LEADER CARDS p.6 no quote on the wire
[2] RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) PLAN · EXECUTE · AI TURN p.17 no quote on the wire
[3] RULEBOOK Circadians: First Light — Rulebook (corpus doc 824) HARVEST · THE PLANET · FARMS · REST p.14 no quote on the wire
timing split
retrieval 88 ms · first delta 1885 ms · total 3841 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 88 ms · ask 3751 ms · gateway work 3841 ms · total 3841 ms
tokens in (the prompt the answerer read)
3578
tokens out (what the answerer generated)
387
tok/sec
202.5 tok/sec — 387 output tokens in 1.911 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 19s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 759), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.