RuleSage cited table rulings
← Pandemic: The Cure

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How do I play?

Answered counted as answered

Asked with: Pandemic: The Curebg-150658-en-1e

To play Pandemic: The Cure, follow this order of play:[1]
1. Roll Player Dice and Do Actions [1]
2. Give Samples (same region only) [1]
3. Try to Find a Cure (13+ needed) [1]
4. Infect Regions [1]
**Roll Player Dice and Do Actions**
* Randomly select a player to begin play, and continue play clockwise around the table until the end of the game.[2]
* Roll all of your player dice.[2]
* Each die will show either an action or a biohazard symbol.[2]
* An action result can be spent to do that action or it can be re-rolled.[2]
* You may re-roll a die showing an action result any number of times, but once it is spent, you cannot re-roll or spend it again this turn.[2]
* Action dice can be re-rolled or spent in any order, but are spent one at a time.[2]
* You do not have to re-roll dice or spend all your actions.[2]
* Possible actions include:
* **Fly:** Fly directly to any region.[1]
* **Sail:** Sail to a region next to yours.[1]
* **Treat:** Put 1 Infection die from your region into the middle of the Treatment Center, or put 1 Infection die from the Treatment Center into the infection bag.[3] If the disease has a known cure, move ALL Infection dice of that color from either your region or the Treatment Center.[3]
* **Collect Sample:** Put 1 die of an uncured disease from the Treatment Center, along with your player die showing a "Collect sample" result, onto your Role card as a sample of that disease.[3][1]
* **Advance the Infection Rate:** Advance the Infection Rate syringe 1 space (cannot re-roll).[1]
* **Other actions:** Depending on your role, you may have special actions.[3]
**Give Samples**
* When you are done rolling and taking actions, if you have any samples on your Role card, you may give samples to another player in your region.[4]
* Take all samples of one disease color on your Role card and hand them to one other player in your $your$ region.[4]
**Try to Find a Cure**
* After rolling and taking actions (and possibly giving samples), you may attempt to find a cure only once each turn.[4]
* Roll all collected samples of one disease color on your Role card.[4]
* Add the results shown on these dice (crosses count as 0).[4]
* If the total is 13 or more, you have found the cure for that color disease.[4]
* Mark the cure by placing one of the Infection dice used to find the cure on the appropriate colored space of the Cured Diseases card.[4]
* Put the remaining Infection dice used, plus any held as samples by other players, plus any dice of this color in the Treatment Center, back into the infection bag.[4]
**Infect Regions**
* (Note: The specific steps for the "Infect Regions" phase are not explicitly detailed in the provided text, though the text mentions that outbreaks can occur during this phase [5]).
**Winning and Losing**
* **Winning:** If the players, working together, discover cures for all four diseases, you win.[2][4]
* **Losing:** The team loses if:
* The Infection rate gets too high (the infection rate syringe reaches the end of the Infection Track).[2][5]
* There are too many outbreaks (the outbreaks syringe reaches 8).[2][5]
* The number of infected people grows too large (there aren't enough dice in the bag to draw).[2]
[1] RULEBOOK Pandemic: The Cure — Rulebook · p.2
[2] RULEBOOK Pandemic: The Cure — Rulebook · p.3 · OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action
[3] RULEBOOK Pandemic: The Cure — Rulebook · p.4 · FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS
[4] RULEBOOK Pandemic: The Cure — Rulebook · p.6 · 2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success
[5] RULEBOOK Pandemic: The Cure — Rulebook · p.5 · OTHER ACTIONS · 7 6 5 4 3 2 1 EPIDEMICS · OUTBREAKS · When an outbreak occurs:
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 71 ms · ask 5661 ms · total 10883 ms
single-flight (PR-5)
queued 5149 ms · generation 5734 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 3, "score": 0.04918, "snippet": "Pandemic: The Cure is a cooperative game; all players win or lose together. During play, you'll move around the globe, treating diseases and collecting samples. When you've collected enough samples, you can try to find a cure. If the players, working together, discover cures for all four diseases, y", "headingPath": "OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action", "sharpsignalDocId": 602}, {"page": 8, "score": 0.047371, "snippet": "You team wins as soon as you discover all four disease cures. Congratulations, you saved humanity! (Note: you do not have to treat every Infection die in all regions to win.) Your team can lose (ending the game) in three different ways: Out of time. If the infection rate syringe reaches the end of t", "headingPath": "WINNING THE GAME · LOSING THE GAME · YOUR NEXT GAME · Fine Points", "sharpsignalDocId": 602}, {"page": 2, "score": 0.04598, "snippet": "9 ORDER OF PLAY 1. Roll Player Dice and Do Actions 2. Give Samples (same region only) 3. Try to Find a Cure (13+ needed) 4. Infect Regions ACTIONS Fly directly to any region. Sail to a region next to yours. Treat 1 Infection die, either: • from your region to the Treatment Center, or • from the Trea", "headingPath": "", "sharpsignalDocId": 602}, {"page": 2, "score": 0.045688, "snippet": "Place the Treatment Center in the middle of the table. Place the Region tiles around it as shown (1 to 6, clockwise). Set the infection rate syringe to the STANDARD difficulty (II) setting on the Infection Track (the green track). If this is your first time playing a cooperative game, we recommend t", "headingPath": "SETUP", "sharpsignalDocId": 602}, {"page": 7, "score": 0.045285, "snippet": "If the total rolled is less than 13, you failed to find a cure. Keep the samples. Next turn, you may give them away as samples or try again to find a cure. Note: keep any rolled samples with cross results as samples; do not place them on the CDC. After taking actions - and possibly giving samples an", "headingPath": "Failure · 4. INFECT REGIONS · EVENTS", "sharpsignalDocId": 602}, {"page": 4, "score": 0.032258, "snippet": "Move your pawn from your region to any other region. Move your pawn from your region to a region next to it (as shown). Put 1 Infection die from your region into the middle of the Treatment Center, or Put 1 Infection die from the Treatment Center into the infection bag. Important: when you treat an ", "headingPath": "FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS", "sharpsignalDocId": 602}, {"page": 6, "score": 0.03125, "snippet": "When you are done rolling and taking actions, if you have any samples on your Role card, you may give samples to another player in your region . Take all samples of one disease color on your Role card and hand them to one other player in your region. This player puts these samples on her Role card. ", "headingPath": "2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success", "sharpsignalDocId": 602}, {"page": 2, "score": 0.030769, "snippet": "If there are more than 3 dice of one color in any regions, re-roll the extra dice until no regions have more than 3 dice of one color. 7. Place the CDC tile and the Cured Diseases card near the Region tiles, as shown. 8. Mix the Event cards face down and stack them next to the CDC to form a draw pil", "headingPath": "", "sharpsignalDocId": 602}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 602}, {"page": 3, "quote": null, "headingPath": "OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action", "sharpsignalDocId": 602}, {"page": 4, "quote": null, "headingPath": "FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS", "sharpsignalDocId": 602}, {"page": 6, "quote": null, "headingPath": "2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success", "sharpsignalDocId": 602}, {"page": 5, "quote": null, "headingPath": "OTHER ACTIONS · 7 6 5 4 3 2 1 EPIDEMICS · OUTBREAKS · When an outbreak occurs:", "sharpsignalDocId": 602}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 602 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 602 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.88596 of 2622 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 15, 2026 04:54

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action p.3 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) WINNING THE GAME · LOSING THE GAME · YOUR NEXT GAME · Fine Points p.8 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) p.2 0.04598 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) SETUP p.2 0.045688 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) Failure · 4. INFECT REGIONS · EVENTS p.7 0.045285 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS p.4 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) 2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success p.6 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) p.2 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 11 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action p.3 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) SETUP p.2 #4 0.045688 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) p.2 #8 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) 2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success p.6 #7 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) PANDEMIC: THE CURE · INTRODUCTION · COMPONENTS p.1 #10 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) OTHER ACTIONS · 7 6 5 4 3 2 1 EPIDEMICS · OUTBREAKS · When an outbreak occurs: p.5 #9 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS p.4 #6 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) p.2 #3 0.04598 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) p.2 no quote on the wire
[2] RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) OBJECT · PLAY · 1. ROLL PLAYER DICE AND DO ACTIONS · ACTIONS · After Each Action p.3 no quote on the wire
[3] RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) FLY · SAIL · TREAT · COLLECT SAMPLE · OTHER ACTIONS p.4 no quote on the wire
[4] RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) 2. GIVE SAMPLES · 3. TRY TO FIND A CURE · Success p.6 no quote on the wire
[5] RULEBOOK Pandemic: The Cure — Rulebook (corpus doc 602) OTHER ACTIONS · 7 6 5 4 3 2 1 EPIDEMICS · OUTBREAKS · When an outbreak occurs: p.5 no quote on the wire
timing split
retrieval 71 ms · first delta 1498 ms · total 10883 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 5149 ms · retrieval 71 ms · ask 5661 ms · gateway work 5734 ms · total 10883 ms
tokens in (the prompt the answerer read)
3098
tokens out (what the answerer generated)
857
tok/sec
204.5 tok/sec — 857 output tokens in 4.190 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 534), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.