RuleSage cited table rulings
← Leviathan Wilds

You asked

How do I play?

Answered counted as answered

Asked with: Leviathan Wildsbg-358737-en-1e

1. Alternate turns with your two climbers, who share a single deck and hand of cards.[1]
2. Take turns in clockwise order, following these 4 steps each turn:[2]
1. Reveal Threat: Flip over the leftmost facedown card in the threat row.[2]
2. Activate Climber: Choose and play 1 card from your hand into the slot at the top of your player board to generate AP (action points).[3] Spend your AP to do actions until you run out of AP or choose to end your activation.[3] (In the rare case you start with no cards, you automatically generate 2 AP with no protection icons).[3]
3. Resolve Threat: Resolve the effects of the threat card revealed earlier in the turn.[3]
4. Draw to 3: Discard as many cards as you wish, then draw from your deck until you have 3 cards in hand.[3]
[1] RULEBOOK Leviathan Wilds — Rulebook · p.11 · PLAYING THE GAME
[2] RULEBOOK Leviathan Wilds — Rulebook · p.6 · 2 4. READ INTRODUCTION & BEGIN PLAY · Playing the Game · 1. REVEAL THREAT
[3] RULEBOOK Leviathan Wilds — Rulebook · p.7 · 2. ACTIVATE CLIMBER · Empty-Handed · 3. RESOLVE THREAT · 4. DRAW TO 3 · Hanging By A Thread · END OF ROUND · …
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 84 ms · ask 4807 ms · total 8324 ms
single-flight (PR-5)
queued 3431 ms · generation 4893 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 14, "score": 0.044692, "snippet": "We play 1 card (“Dyno”) from our hand to the AP slot on our board, giving us 4 AP and a protection icon. BASIC TURN EXAMPLE Let’s look at a basic way in which a player’s turn could resolve, starting with Step 1 of the turn: Reveal Threat.", "headingPath": "", "sharpsignalDocId": 781}, {"page": 14, "score": 0.043298, "snippet": "We draw back up to 3 cards. We play 1 card (“Dyno”) from our hand to the AP slot on our board, giving us 4 AP and a protection icon. BASIC TURN EXAMPLE Let’s look at a basic way in which a player’s turn could resolve, starting with Step 1 of the turn: Reveal Threat.", "headingPath": "", "sharpsignalDocId": 781}, {"page": 7, "score": 0.032258, "snippet": "The next player in clockwise order takes their turn: revealing the leftmost facedown threat card in the row, activating their climber, and so on. 2. Activate Climber 7 3.", "headingPath": "NEXT PLAYER'S TURN", "sharpsignalDocId": 781}, {"page": 5, "score": 0.031746, "snippet": "ӹ If there are any “Setup” rules on the back of your character cover card or your class cover card, resolve them. 3. PLACE CLIMBERS Randomly choose a climber to take the first turn. In clockwise order starting with that climber, take your matching climber figure and place it on any space on the star", "headingPath": "", "sharpsignalDocId": 781}, {"page": 5, "score": 0.030769, "snippet": "3. PLACE CLIMBERS Randomly choose a climber to take the first turn. In clockwise order starting with that climber, take your matching climber figure and place it on any space on the starting row of the map: the bottom row unless a scenario card indicates otherwise.", "headingPath": "", "sharpsignalDocId": 781}, {"page": 5, "score": 0.030303, "snippet": "PLACE CLIMBERS Randomly choose a climber to take the first turn. In clockwise order starting with that climber, take your matching climber figure and place it on any space on the starting row of the map: the bottom row unless a scenario card indicates otherwise.", "headingPath": "", "sharpsignalDocId": 781}, {"page": 8, "score": 0.029851, "snippet": "88 Actions 1 AP: CLIMB 1 Move your figure to an adjacent space. This movement is orthogonal (up, down, left, right), not diagonal. 3 AP: JUMP 2 Move your figure directly to a space within 2 spaces (counted orthogonally). You enter the space you land on, not the space you jumped over. This lets you c", "headingPath": "", "sharpsignalDocId": 781}, {"page": 11, "score": 0.029418, "snippet": "Play proceeds as in the multiplayer game with a few changes. Alternate turns with your two climbers, who share a single deck and hand of cards. You use both climber boards to track each climber's Health , Contamination ... , focus, injuries, and any mushrooms they have picked up. Any card in your ha", "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 781}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 11, "quote": null, "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 781}, {"page": 6, "quote": null, "headingPath": "2 4. READ INTRODUCTION & BEGIN PLAY · Playing the Game · 1. REVEAL THREAT", "sharpsignalDocId": 781}, {"page": 7, "quote": null, "headingPath": "2. ACTIVATE CLIMBER · Empty-Handed · 3. RESOLVE THREAT · 4. DRAW TO 3 · Hanging By A Thread · END OF ROUND · …", "sharpsignalDocId": 781}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 781 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 781 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90333 of 631 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 15, 2026 05:05

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.14 0.044692 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 238
#2 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.14 0.043298 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 266
#3 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) NEXT PLAYER'S TURN p.7 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 170
#4 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.5 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 265
#6 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.5 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 262
#7 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.8 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) PLAYING THE GAME p.11 0.029418 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.14 #1 0.044692 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) PLAYING THE GAME p.11 #8 0.029418 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.3 #10 0.026882 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) 2 4. READ INTRODUCTION & BEGIN PLAY · Playing the Game · 1. REVEAL THREAT p.6 #20 0.023421 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) NEXT PLAYER'S TURN p.7 #3 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.5 #13 0.025917 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) 2. ACTIVATE CLIMBER · Empty-Handed · 3. RESOLVE THREAT · 4. DRAW TO 3 · Hanging By A Thread · END OF ROUND · … p.7 #11 0.026786 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) p.14 #2 0.043298 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) PLAYING THE GAME p.11 no quote on the wire
[2] RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) 2 4. READ INTRODUCTION & BEGIN PLAY · Playing the Game · 1. REVEAL THREAT p.6 no quote on the wire
[3] RULEBOOK Leviathan Wilds — Rulebook (corpus doc 781) 2. ACTIVATE CLIMBER · Empty-Handed · 3. RESOLVE THREAT · 4. DRAW TO 3 · Hanging By A Thread · END OF ROUND · … p.7 no quote on the wire
timing split
retrieval 84 ms · first delta 3882 ms · total 8324 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 3431 ms · retrieval 84 ms · ask 4807 ms · gateway work 4893 ms · total 8324 ms
tokens in (the prompt the answerer read)
2699
tokens out (what the answerer generated)
201
tok/sec
206.2 tok/sec — 201 output tokens in 0.975 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 37s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 716), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.