You asked
When does the game end?
Answered counted as answeredAsked with: Pathfinder Adventure Card Game: Rise of the Runelords – Base Setbg-133038-en-1e
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 89 ms · ask 3763 ms · total 3854 ms
- single-flight (PR-5)
- queued 0 ms · generation 3854 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 2, "score": 0.046898, "snippet": "Dark rumors whisper that the Runelords have returned. But the story is not yet written, and only you can determine the ending. In the Pathfinder Adventure Card Game, your party of adventurers races against time on a quest to defeat a dangerous villain. Each player has a deck of cards representing he", "headingPath": "Welcome to Varisia. · Object of the Game · A Multitude of Cards · Card Sets · RULES: THE GOLDEN RULE", "sharpsignalDocId": 671}, {"page": 13, "score": 0.046032, "snippet": "Throughout the game, your friends will ask you for help. They might even stoop to begging. Should you ever tell them no? Probably not. This is a cooperative game, so sharing information and setting goals as a group is wise. Think about ways you can help each other, such as having Kyra forgo explorat", "headingPath": "STRATEGY: SHOULD YOU BE SELFISH? · RULES: DEALING WITH CARDS · Dying", "sharpsignalDocId": 671}, {"page": 14, "score": 0.045009, "snippet": "Story cards define the game session you'll be playing. You always have a scenario card, which tells you what to do and where to go in the current game session. You may also have an adventure card, which lists the scenarios you need to finish to complete the adventure, and perhaps an Adventure Path c", "headingPath": "Story Cards (Adventure Path, Adventure, and Scenario) · Location Cards", "sharpsignalDocId": 671}, {"page": 18, "score": 0.032787, "snippet": "Now the time of adventure has passed. Return to the inn, heal your wounds, and divide the treasures you've unearthed. Rest while you can, for the runelords' plans will not be halted for long. If, at any point, you need to advance the blessings deck but there are no cards remaining in it, the scenari", "headingPath": "After the Scenario · Ending a Scenario, Adventure, or Adventure Path", "sharpsignalDocId": 671}, {"page": 13, "score": 0.032258, "snippet": "You may earn the opportunity to close a location in a number of ways. Usually you get the opportunity to close a location after a defeating a henchman from that location deck (see Henchmen on page 17), or after that location deck runs out of cards (see Your Turn on page 8). When you have the opportu", "headingPath": "Closing a Location", "sharpsignalDocId": 671}, {"page": 9, "score": 0.03125, "snippet": "Anyone can play a card whenever the card allows it. Playing a card means activating that card's power by revealing, displaying, discarding, recharging, burying, or banishing that card. Doing something with a card that does not activate that card's power does not count as playing that card. For examp", "headingPath": "Playing Cards", "sharpsignalDocId": 671}, {"page": 10, "score": 0.030478, "snippet": "Everybody runs to Kyra for help. She can heal without a Healing spell, but doing so keeps her from exploring. She must find a balance between using her blessings for bonus dice and spending them to explore again. She's also a good combatant, and shines when she tries to kill something that should al", "headingPath": "Kyra, the cleric · STRATEGY: SHOULD YOU ALWAYS EXPLORE?", "sharpsignalDocId": 671}, {"page": 20, "score": 0.029851, "snippet": "The Throne Room is now closed, and Ezren and Merisiel are one step closer to defeating Black Fang's Dungeon. Edward still has a problem, though. He gained 2 cards and played only 1, so if he resets his hand now, he'll need to discard down to his hand size of 6. Instead, he plays his new Levitate spe", "headingPath": "Example of Play", "sharpsignalDocId": 671}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 18, "quote": null, "headingPath": "After the Scenario · Ending a Scenario, Adventure, or Adventure Path", "sharpsignalDocId": 671}, {"page": 13, "quote": null, "headingPath": "STRATEGY: SHOULD YOU BE SELFISH? · RULES: DEALING WITH CARDS · Dying", "sharpsignalDocId": 671}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 671 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 671 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.89474 of 342 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 15, 2026 10:22
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Welcome to Varisia. · Object of the Game · A Multitude of Cards · Card Sets · RULES: THE GOLDEN RULE | p.2 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | STRATEGY: SHOULD YOU BE SELFISH? · RULES: DEALING WITH CARDS · Dying | p.13 | 0.046032 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Story Cards (Adventure Path, Adventure, and Scenario) · Location Cards | p.14 | 0.045009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | After the Scenario · Ending a Scenario, Adventure, or Adventure Path | p.18 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Closing a Location | p.13 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Playing Cards | p.9 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Kyra, the cleric · STRATEGY: SHOULD YOU ALWAYS EXPLORE? | p.10 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Example of Play | p.20 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 61 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | After the Scenario · Ending a Scenario, Adventure, or Adventure Path | p.18 | #4 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Welcome to Varisia. · Object of the Game · A Multitude of Cards · Card Sets · RULES: THE GOLDEN RULE | p.2 | #1 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Your Turn · RULES: DRAWING CARDS · RULES: TRACKING THE BLESSINGS DECK | p.9 | #9 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Kyra, the cleric · STRATEGY: SHOULD YOU ALWAYS EXPLORE? | p.10 | #7 | 0.030478 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Bane Cards (Villain, Henchman, Monster, and Barrier) | p.16 | #15 | 0.023927 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #6 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | p.3 | #13 | 0.025219 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #7 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | Encountering a Villain · Sajan, the monk | p.17 | #23 | 0.012821 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #8 | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | STRATEGY: SHOULD YOU BE SELFISH? · RULES: DEALING WITH CARDS · Dying | p.13 | #2 | 0.046032 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | After the Scenario · Ending a Scenario, Adventure, or Adventure Path | p.18 | no quote on the wire |
| [2] | RULEBOOK Pathfinder Adventure Card Game: Rise of the Runelords – Base Set — Rulebook (corpus doc 671) | STRATEGY: SHOULD YOU BE SELFISH? · RULES: DEALING WITH CARDS · Dying | p.13 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 89 ms · first delta 3262 ms · total 3854 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 89 ms · ask 3763 ms · gateway work 3854 ms · total 3854 ms
- tokens in (the prompt the answerer read)
- 3601
- tokens out (what the answerer generated)
- 110
- tok/sec
- 203.0 tok/sec — 110 output tokens in 0.542 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 604), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.