You asked
How do I play?
Answered counted as answeredAsked with: Las Vegas Royalebg-271319-en-1e
The book has spoken.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 92 ms · ask 7400 ms · total 20740 ms
- single-flight (PR-5)
- queued 13247 ms · generation 7493 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.048652, "snippet": "The game plays in the exact same way as the 'Las Vegas' basic game, with the following change: Whenever you place any dice in casinos 1, 2, or 3, you 'activate' them and something new happens. In rounds 2 and 3: You remove the three extra tiles, then follow the same process of randomly selecting 3 o", "headingPath": "PLAYING THE GAME · END OF THE GAME", "sharpsignalDocId": 829}, {"page": 2, "score": 0.048412, "snippet": "The game is played over three rounds, each consisting of approximately four to six turns of dice rolling per player. 3 rounds consisting of multiple turns of dice rolling The oldest player begins, then the other players follow in clockwise order. On your turn, roll all your remaining dice (first all", "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 829}, {"page": 7, "score": 0.047123, "snippet": "Setup: Place the nine blank gray dice on the dice space clusters of this tile, as indicated (2x 1, 2x 2, 1x 3 dice). When activated: Choose one dice space cluster, take all blank dice from it and place them in one casino of your choice. During this round and during payout, treat any blank dice in ca", "headingPath": "BLOCK IT! (tile F1) · HANDICAP (tile F2)", "sharpsignalDocId": 829}, {"page": 6, "score": 0.04598, "snippet": "Before payout: Each player with the lowest amount of dice in this casino ( before removing any tied dice and including players with zero dice!) must pay $50,000 into the bank when the round ends. If a player doesn't have enough money to pay, they must pay everything they have (including chips which ", "headingPath": "BAD LUCK (tile C2) · PAY DAY (tile D1) · POWER PLAY (tile D2) · NO ENTRY! (tile E1)", "sharpsignalDocId": 829}, {"page": 8, "score": 0.045688, "snippet": "When activated: If you want, you may place a die you just rolled or one that you just placed on this casino, on this tile. Place that die onto the die space corresponding to its rolled number. If there is already another die on that space (either your own or an opponent's die), place that die in the", "headingPath": "NICE DICE (tile H1) · MY CHOICE (tile H2) · VARIANT", "sharpsignalDocId": 829}, {"page": 2, "score": 0.031746, "snippet": "(The rules for this largely correspond to the rules of the alea game 'Las Vegas' from 2012. If you already know that game, you only need to review the changes which are highlighted in dark blue). Place the dice arena in the center of the table with the black hexagon in its center. Assemble the ring ", "headingPath": "LAS VEGAS (basic/introductory game) · GAME SETUP", "sharpsignalDocId": 829}, {"page": 1, "score": 0.030769, "snippet": "Slip into the role of risk-taking gamblers who try their luck in the glitzy world of Las Vegas. Visit six different casinos represented by a different side of a die and win money based on the stakes offered each round. Each round offers you new opportunities to risk it all - so you always have the c", "headingPath": "Gamble up to the very last roll!", "sharpsignalDocId": 829}, {"page": 3, "score": 0.029644, "snippet": "... may be used during the game to 'sit out' your turn. If you are not satisfied with the result of your roll, you may pay one of your chips and pass the turn by removing all your dice from the arena. Play continues with the player to your left, as normal. Payout starts when the last player has plac", "headingPath": "THE CHIPS · PAYOUT · Example 1: · Example 2: · casino: · Second and third round", "sharpsignalDocId": 829}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 829}, {"page": 2, "quote": null, "headingPath": "LAS VEGAS (basic/introductory game) · GAME SETUP", "sharpsignalDocId": 829}, {"page": 3, "quote": null, "headingPath": "THE CHIPS · PAYOUT · Example 1: · Example 2: · casino: · Second and third round", "sharpsignalDocId": 829}, {"page": 3, "quote": null, "headingPath": "Casino by casino: · END OF THE GAME", "sharpsignalDocId": 829}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 829 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 829 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.88828 of 2023 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 22, 2026 17:47 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | PLAYING THE GAME · END OF THE GAME | p.4 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | PLAYING THE GAME | p.2 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | BLOCK IT! (tile F1) · HANDICAP (tile F2) | p.7 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | BAD LUCK (tile C2) · PAY DAY (tile D1) · POWER PLAY (tile D2) · NO ENTRY! (tile E1) | p.6 | 0.04598 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | NICE DICE (tile H1) · MY CHOICE (tile H2) · VARIANT | p.8 | 0.045688 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | LAS VEGAS (basic/introductory game) · GAME SETUP | p.2 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | Gamble up to the very last roll! | p.1 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | THE CHIPS · PAYOUT · Example 1: · Example 2: · casino: · Second and third round | p.3 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 18 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | PLAYING THE GAME | p.2 | #2 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | THE CHIPS · PAYOUT · Example 1: · Example 2: · casino: · Second and third round | p.3 | #8 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | LAS VEGAS (basic/introductory game) · GAME SETUP | p.2 | #6 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | Casino by casino: · END OF THE GAME | p.3 | #14 | 0.013514 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | KNOCKOUT? (tile E2) | p.6 | #13 | 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | BLOCK IT! (tile F1) · HANDICAP (tile F2) | p.7 | #3 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | LUCKY PUNCH (tile A1) · JACKPOT (tile A2) · PRIME TIME (tile B1) · FIFTY FIFTY (tile B2) | p.5 | #11 | 0.028405 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | PLAYING THE GAME · END OF THE GAME | p.4 | #1 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | PLAYING THE GAME | p.2 | no quote on the wire |
| [2] | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | LAS VEGAS (basic/introductory game) · GAME SETUP | p.2 | no quote on the wire |
| [3] | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | THE CHIPS · PAYOUT · Example 1: · Example 2: · casino: · Second and third round | p.3 | no quote on the wire |
| [4] | RULEBOOK Las Vegas Royale — Rulebook (corpus doc 829) | Casino by casino: · END OF THE GAME | p.3 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 92 ms · first delta 2481 ms · total 20740 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 13247 ms · retrieval 92 ms · ask 7400 ms · gateway work 7493 ms · total 20740 ms
- tokens in (the prompt the answerer read)
- 3034
- tokens out (what the answerer generated)
- 662
- tok/sec
- 133.6 tok/sec — 662 output tokens in 4.954 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 42s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 60h, checked 9s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 764), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.