You asked
How do I play?
Answered counted as answeredAsked with: Can't Stopbg-41-en-1e
Rule found, game on.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 143 ms · ask 4591 ms · total 4737 ms
- single-flight (PR-5)
- queued 0 ms · generation 4737 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 1, "score": 0.04918, "snippet": "The youngest player starts, then play continues in clockwise order. On a player's turn, they always roll all 4 dice at once. They must form two pairs of numbers with the dice that they have rolled. The sums of these two pairs determine the column(s) in which the player must introduce a runner. /gid0", "headingPath": "HOW TO PLAY · Example 1: First Roll", "sharpsignalDocId": 653}, {"page": 1, "score": 0.032258, "snippet": "/gid00034/gid00070/gid00068/gid00082/gid00001/gid00026/gid00012 1 game board 4 red dice 3 white runner markers 44 player markers (11 each of 4 player colors) Players try to win three of the eleven numbered columns as quickly as possible. To do this, they roll the four dice and form two pairs, which ", "headingPath": "CAN'T STOP! CAN'T STOP! · COMPONENTS · THE IDEA OF THE GAME · PREPARATION", "sharpsignalDocId": 653}, {"page": 2, "score": 0.031746, "snippet": "If a player reaches the numbered square at the top of the column with a runner, they may continue to roll the dice or stop voluntarily. However, they should keep in mind that they cannot move that runner anymore - even if they roll this number on the dice again. This increases a player's risk of bei", "headingPath": "WINNING A COLUMN · END OF A GAME · 2 or 3-Player Extended Variant · No Delay Variant · No Ties Variant · Leaping Variant · …", "sharpsignalDocId": 653}, {"page": 2, "score": 0.03125, "snippet": "Turns continue like this until the player: » Either stops voluntarily Or is forced to stop because they cannot introduce or move a runner. If a player stops voluntarily , they replace each of their runners with one of their markers on the game board. You may only use one of your markers per column (", "headingPath": "Example 2: Second Roll · Example 3: Third Roll", "sharpsignalDocId": 653}, {"page": 1, "score": 0.030769, "snippet": "Joanne chose option A on her first roll. She then rolls: She now has two options: Joanne introduces the third runner on the bottom square either of column 2 or of column 11 ( in Fig. 2). The other dice pair is ignored. A Joanne introduces the third runner on the bottom square of column 7 and moves t", "headingPath": "Example 2: Second Roll", "sharpsignalDocId": 653}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 1, "quote": null, "headingPath": "HOW TO PLAY · Example 1: First Roll", "sharpsignalDocId": 653}, {"page": 2, "quote": null, "headingPath": "Example 2: Second Roll · Example 3: Third Roll", "sharpsignalDocId": 653}, {"page": 2, "quote": null, "headingPath": "WINNING A COLUMN · END OF A GAME · 2 or 3-Player Extended Variant · No Delay Variant · No Ties Variant · Leaping Variant · …", "sharpsignalDocId": 653}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 653 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 653 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.92967 of 1436 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 22, 2026 19:19 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | HOW TO PLAY · Example 1: First Roll | p.1 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | CAN'T STOP! CAN'T STOP! · COMPONENTS · THE IDEA OF THE GAME · PREPARATION | p.1 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | WINNING A COLUMN · END OF A GAME · 2 or 3-Player Extended Variant · No Delay Variant · No Ties Variant · Leaping Variant · … | p.2 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | Example 2: Second Roll · Example 3: Third Roll | p.2 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | Example 2: Second Roll | p.1 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 5 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | HOW TO PLAY · Example 1: First Roll | p.1 | #1 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | Example 2: Second Roll · Example 3: Third Roll | p.2 | #4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | Example 2: Second Roll | p.1 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | WINNING A COLUMN · END OF A GAME · 2 or 3-Player Extended Variant · No Delay Variant · No Ties Variant · Leaping Variant · … | p.2 | #3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | CAN'T STOP! CAN'T STOP! · COMPONENTS · THE IDEA OF THE GAME · PREPARATION | p.1 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | HOW TO PLAY · Example 1: First Roll | p.1 | no quote on the wire |
| [2] | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | Example 2: Second Roll · Example 3: Third Roll | p.2 | no quote on the wire |
| [3] | RULEBOOK Can't Stop — Rulebook (corpus doc 653) | WINNING A COLUMN · END OF A GAME · 2 or 3-Player Extended Variant · No Delay Variant · No Ties Variant · Leaping Variant · … | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 143 ms · first delta 1655 ms · total 4737 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 143 ms · ask 4591 ms · gateway work 4737 ms · total 4737 ms
- tokens in (the prompt the answerer read)
- 2355
- tokens out (what the answerer generated)
- 410
- tok/sec
- 135.3 tok/sec — 410 output tokens in 3.031 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 60h, checked 9s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 586), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.