RuleSage cited table rulings
← Cleopatra and the Society of Architects

You asked

How do I setup the game?

Answered counted as answered

Asked with: Cleopatra and the Society of Architectsbg-22141-en-1e

1. Remove the five Punch boards, the Quarry with its contents, the deck of cards, the dice, players' pyramids and Summary Sheets from the box.[1]
2. Turn the empty bottom of the box upside down and place it in the center of the table.[1]
3. Lay the Palace's Garden on top of the box bottom, and position the Plaza of the Sphinx adjacent to the corresponding illustration on one side of the box.[1]
4. Place the Dice of the Great Priest, blank side face-up, in a group next to the Plaza of the Sphinx, and place the empty Altar of the Great Priest in front of the Plaza.[1]
5. Place the Quarry and all its contents within easy reach of all players.[1]
6. Remove the figure of Cleopatra and place it on her illustration, before the numbered footsteps leading to the palace doors, at the start of the Plaza of the Sphinx.[1]
7. If playing for the first time, punch out the Mosaics of the Gods and place them in a pile in random order inside the Quarry, on the spot where the figure of Cleopatra and the Statues of Anubis were initially stored.[1]
8. Set the Statues aside.[1]
9. Punch out the Amulets of Corruption and place them in a pile next to the game board.[1]
10. Punch out the Nile Merchants and the Talents that make up the Treasure of the Pharaoh.[1]
11. Place the Talents in sorted piles of increasing value, face up, next to the Plaza, within reach of all players.[1]
12. Hand a Summary Sheet, a Pyramid of Corruption, and two Statues of Anubis of matching color to each player.[1]
13. Give each player 3 Merchants of the Nile (visible to all) and 5 Talents (kept in a face down pile in front of the player).[1]
14. Remove the promotional card from the deck of cards and shuffle the deck.[1]
15. Deal 3 cards, face down, to each player.[1]
[1] RULEBOOK Cleopatra and the Society of Architects — Rulebook · p.3 · SETTING UP THE GAME

Rule found, game on.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 245 ms · ask 5536 ms · total 5783 ms
single-flight (PR-5)
queued 0 ms · generation 5783 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 3, "score": 0.04918, "snippet": "Remove the five Punch boards, the Quarry with its contents, the deck of cards, the dice, players' pyramids and Summary Sheets from the box. Turn the now empty (except for the tray inside it) bottom of the box upside down and place it in the center of the table. Lay the Palace's Garden on top of it, ", "headingPath": "SETTING UP THE GAME", "sharpsignalDocId": 1213}, {"page": 4, "score": 0.047883, "snippet": "3 3 The object of the game is to become the wealthiest of Cleopatra's architects, by constructing the most magnificent and valuable parts of her Palace. Given the intense competition that reigns among the members of the Society of Architects, you will often be tempted to deal with shady characters a", "headingPath": "SETTING UP THE GAME · OBJECT OF THE GAME · THE GAME TURN", "sharpsignalDocId": 1213}, {"page": 3, "score": 0.047619, "snippet": "The players also receive 3 Merchants of the Nile and 5 Talents each ❽ . The Merchants are visible to all, while the Talents are kept in a pile, face down, in front of the player, their value hidden from all others. Remove the promotional card from the deck of cards and shuffle the deck. Then deal 3 ", "headingPath": "SETTING UP THE GAME", "sharpsignalDocId": 1213}, {"page": 4, "score": 0.046154, "snippet": "1 The player who chooses to visit the Market picks all the card(s) from the column of cards (called a 'Market stall') of his choice and takes them in hand. If the player's turn ends with more than 10 cards in his hand, he must immediately: Discard the cards of his choice into the discard pile next t", "headingPath": "Visit the Market", "sharpsignalDocId": 1213}, {"page": 10, "score": 0.045455, "snippet": "If a player builds a Mosaic of the Gods inside the Palace's Gardens in such a way that a new, closed garden area is formed, in which no further Mosaic can be built (either due to lack of space, or to the fact that all Mosaics that might have fit have already been built somewhere else), a Sanctuary i", "headingPath": "Building a Sanctuary · THE WORSHIPPERS OF SOBEK", "sharpsignalDocId": 1213}, {"page": 5, "score": 0.03125, "snippet": "The player may opt to visit the Quarry instead, to acquire the pieces of the Palace he wishes to build this turn. To build a piece of the Palace, the player must: Play from his hand any combination of Resource cards and/or Nile Merchants that matches or exceeds the construction requirements of the p", "headingPath": "Visit the Quarry", "sharpsignalDocId": 1213}, {"page": 12, "score": 0.029851, "snippet": "We invite you to join our online community of players and test your skills against fellow players from around the world at Days of Wonder Online, where we host a number of online versions of our games. Here is your Days of Wonder Online Web Card Access number: To use it, simply visit: www.cleopatrag", "headingPath": "ONLINE PLAY · CREDITS", "sharpsignalDocId": 1213}, {"page": 3, "score": 0.029828, "snippet": "5 Dice of the Great Priest 5 Pyramids of Corruption (one for each player; they hold each player's Corruption amulets throughout the game) 5 Summary Sheets Pyramids of Corruption Summary Sheets The Game box… Don't put it aside yet, as you will need it to set up the game!", "headingPath": "11 Character cards, all 'T ainted'", "sharpsignalDocId": 1213}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 3, "quote": null, "headingPath": "SETTING UP THE GAME", "sharpsignalDocId": 1213}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1213 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1213 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.91228 of 1425 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 23, 2026 17:40 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME p.3 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME · OBJECT OF THE GAME · THE GAME TURN p.4 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME p.3 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) Visit the Market p.4 0.046154 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) Building a Sanctuary · THE WORSHIPPERS OF SOBEK p.10 0.045455 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) Visit the Quarry p.5 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) ONLINE PLAY · CREDITS p.12 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) 11 Character cards, all 'T ainted' p.3 0.029828 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 270

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 21 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME p.3 #3 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME · OBJECT OF THE GAME · THE GAME TURN p.4 #2 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) Visit the Quarry p.5 #6 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) GAME END p.6 #9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) ONLINE PLAY · CREDITS p.12 #7 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) 11 Character cards, all 'T ainted' p.3 #8 0.029828 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) Visit the Market p.4 #4 0.046154 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME p.3 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Cleopatra and the Society of Architects — Rulebook (corpus doc 1213) SETTING UP THE GAME p.3 no quote on the wire
timing split
retrieval 245 ms · first delta 2401 ms · total 5783 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 245 ms · ask 5536 ms · gateway work 5783 ms · total 5783 ms
tokens in (the prompt the answerer read)
2679
tokens out (what the answerer generated)
449
tok/sec
134.8 tok/sec — 449 output tokens in 3.332 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 35s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 60h, checked 3s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 1143), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.