RuleSage cited table rulings
← Baseball Highlights: 2045

You asked

How do I play?

Answered counted as answered

Asked with: Baseball Highlights: 2045bg-151022-en-1e

### Pre Mini-Game Setup
1. Each player draws the top 6 cards of their Lineup into their hand.[1]
2. Players may choose to place one card from their hand face down on the On Deck Circle of their Stadium Mat; if they do, they draw the next card from their deck to replenish their hand to 6 cards.[1]
3. If a player needs to draw a card and their Lineup is empty, they must reshuffle their Dugout to create a new Lineup.[1]
### Mini-Game Turn Sequence
Players take alternate turns, beginning with the Visiting Team.[1] On a turn, a player performs the following:
1. Choose a card to play from your hand, or alternatively, use a Pinch Hitter by discarding a card from your hand with the PH icon to your Dugout and choosing either your On Deck card or the top card from your Lineup to place face up on your In Play stack.[2][1][3]
2. Play the chosen card face up to your In Play Box.[2][1]
3. Resolve any Immediate Action on the played card.[2][1]
4. Resolve all opponent's Threatened Hits on their last played card.[1]
5. Place Batters to represent the Threatened Hits from your played card.[1]
### End of Mini-Game
1. The mini-game continues until both players have played all 6 cards from their hand.[3]
2. After the Home Team has played their last card, the Visiting Team may perform a Visitor Save by choosing to reveal their On Deck card or the top card of their Lineup.[3]
3. Resolve any Defensive Immediate Action (red background) on the revealed card, then discard that card to the Dugout without resolving other effects.[3]
4. Resolve any remaining Threatened Hits on the Home Team's last card as usual.[3]
5. The team with the most runs wins the mini-game.[3]
### Extra Innings
If players are tied on Runs Scored at the end of a mini-game:
1. Keep all Base Runners on their bases.[4]
2. Both players draw 3 cards from their Lineup.[4]
3. Each player chooses one card and plays it face down on their In Play stack, then reveals cards simultaneously.[4]
4. Players place their Batter Pawns on their Home Plate to represent the Threatened Hits of the revealed card.[4]
5. Resolve the Immediate Action of the Home Team.[4]
6. Resolve the Immediate Action of the Visiting Team.[4]
7. Resolve both teams' Threatened Hits (order does not matter).[4]
8. If one player is ahead on runs, the mini-game ends; if still tied, repeat the process with one of the remaining cards until a winner is determined or all three cards have been played.[4]
9. If still tied after three cards, draw 3 more cards and repeat the entire process.[4]
[1] RULEBOOK Baseball Highlights: 2045 — Rulebook · p.5 · PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY
[2] RULEBOOK Baseball Highlights: 2045 — Rulebook · p.6 · DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card.
[3] RULEBOOK Baseball Highlights: 2045 — Rulebook · p.7 · PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME
[4] RULEBOOK Baseball Highlights: 2045 — Rulebook · p.8 · EXTRA INNINGS

The book has spoken.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 135 ms · ask 5063 ms · total 5200 ms
single-flight (PR-5)
queued 0 ms · generation 5200 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 6, "score": 0.047493, "snippet": "The first thing you do in a turn is choose a card to play from your hand. Alternatively, you can use a Pinch Hitter (See Pinch Hitting, below). Play the chosen card face up to your In Play Box. » If the Immediate Action box is blank on the card, skip this step. » If this is the Visiting Team's first", "headingPath": "DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card.", "sharpsignalDocId": 674}, {"page": 5, "score": 0.047183, "snippet": "Before a mini-game, each player does the following: Draw the top 6 cards of your Lineup into your hand. These 6 cards represent your team for the entire mini-game. (Other cards may enter the game from Pinch Hitting, Visitor's Save, and Extra Innings.) If you ever need to draw a card and your Lineup ", "headingPath": "PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY", "sharpsignalDocId": 674}, {"page": 7, "score": 0.047163, "snippet": "At the beginning of your turn, instead of playing a card from your hand, you may discard a card from your hand that has the Pinch Hit icon to your Dugout. Doing this allows you to bring in a Pinch Hitter, who takes the place of the discarded player for that moment of the mini-game. When you bring in", "headingPath": "PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME", "sharpsignalDocId": 674}, {"page": 8, "score": 0.046875, "snippet": "At the end of a mini-game, if the players are tied on Runs Scored, keep all Base Runners on their bases and proceed as follows: Both players draw 3 cards from their Lineup. Each player chooses one card and plays it face down on their In Play stack. Players reveal their cards simultaneously. Players ", "headingPath": "EXTRA INNINGS", "sharpsignalDocId": 674}, {"page": 10, "score": 0.045724, "snippet": "The text below describes a game between Ralph and Mike. Both players have decided to place one of their cards from their starting hand onto their On Deck circle and draw a replacement card. Ralph is the Visiting Team and takes the first turn in the game. Ralph decides to play Turtlebot from his hand", "headingPath": "EXAMPLE OF PLAY", "sharpsignalDocId": 674}, {"page": 4, "score": 0.044733, "snippet": "Decide which game mode you are going to play (see page 12). The rules that follow are for a beginner 2-player game. Each player takes a Stadium Mat and chooses the front side (right-handed) or back side (left-handed) to use, placing it in front of them. Each player selects a Starting Team Deck of 15", "headingPath": "GAME SETUP · Buy Row", "sharpsignalDocId": 674}, {"page": 6, "score": 0.044002, "snippet": "For each of your opponent's Hit Boxes that has not been cancelled, your opponent executes each Hit Box in order, working from left to right by doing the following in this order: Advance all Base Runners starting with the lead Runner (the Runner closest to reaching Home Plate) as described in the Run", "headingPath": "Step 2: Resolve opponent's Threatened Hits, if applicable.", "sharpsignalDocId": 674}, {"page": 9, "score": 0.042925, "snippet": "After each mini-game, each player may buy new players to enhance their team. Total the revenue (Green Circles) generated by each card in your In Play Box. The player with the lowest total revenue decides who will buy first. If tied, the loser of the mini-game decides who buys first. When it is your ", "headingPath": "BUY ROUND", "sharpsignalDocId": 674}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 5, "quote": null, "headingPath": "PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY", "sharpsignalDocId": 674}, {"page": 6, "quote": null, "headingPath": "DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card.", "sharpsignalDocId": 674}, {"page": 7, "quote": null, "headingPath": "PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME", "sharpsignalDocId": 674}, {"page": 8, "quote": null, "headingPath": "EXTRA INNINGS", "sharpsignalDocId": 674}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 674 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 674 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90616 of 2078 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 25, 2026 06:42 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card. p.6 0.047493 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY p.5 0.047183 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME p.7 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) EXTRA INNINGS p.8 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) EXAMPLE OF PLAY p.10 0.045724 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) GAME SETUP · Buy Row p.4 0.044733 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) Step 2: Resolve opponent's Threatened Hits, if applicable. p.6 0.044002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) BUY ROUND p.9 0.042925 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 23 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card. p.6 #1 0.047493 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY p.5 #2 0.047183 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) EXAMPLE OF PLAY p.11 #9 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) Player Setup: · AI Setup: · Game Play: p.14 #10 0.029236 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) EXTRA INNINGS p.8 #4 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME p.7 #3 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) Expert 2-Player: 45-60 minutes p.12 #18 0.026357 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) GAME SETUP · Buy Row p.4 #6 0.044733 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PRE MINI-GAME SETUP · PLAY BALL! MINI-GAME TURN SUMMARY p.5 no quote on the wire
[2] RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) DETAILED SEQUENCE OF PLAY · Step 1: Resolve the Immediate Action on the card. p.6 no quote on the wire
[3] RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) PINCH HITTING · CONTINUING MINI-GAME PLAY · END OF MINI-GAME PLAY (VISITOR SAVE) · WINNING THE MINI-GAME p.7 no quote on the wire
[4] RULEBOOK Baseball Highlights: 2045 — Rulebook (corpus doc 674) EXTRA INNINGS p.8 no quote on the wire
timing split
retrieval 135 ms · first delta 1988 ms · total 5200 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 135 ms · ask 5063 ms · gateway work 5200 ms · total 5200 ms
tokens in (the prompt the answerer read)
3190
tokens out (what the answerer generated)
639
tok/sec
202.4 tok/sec — 639 output tokens in 3.157 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 45s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 60h, checked 2s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 607), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.