RuleSage cited table rulings
← No Retreat! The Russian Front

You asked

How do I take my turn?

Answered counted as answered

Asked with: No Retreat! The Russian Frontbg-68264-en-1e

To take your turn, follow these steps:
1. Advance the Game Turn marker on the Turn Track.[1]
2. New Game Turn Events Phase: Note any Event listed on the Turn Track for the new Game Turn and apply it if applicable, such as unit removal or VP Events.[1] Both players receive new Blitz! and Shock markers.[1]
3. New Game Turn Victory Phase: If a red-lettered Turn Event is listed, the Soviets immediately score one Victory Point (1 VP).[1] Check for Objective Victory every turn and Sudden Death Victory on turns with a skull symbol.[1] (During Turn 12, the Initiative shifts).[1]
4. Card Phase: Discard down to two cards and then draw four more cards.[1] (Note: The player may also be subject to specific Draw Rate reductions based on control of certain territories [2]).
5. Supply Check Phase: Place Unsupplied markers on both sides' units that cannot trace a valid Supply Path.[1]
6. Organization Phase: The Phasing Player brings on Reinforcements, takes Replacements, upgrades units, and returns Shattered units to the map.[1]
7. Movement Phase: The Phasing Player may move units on the map, including moving them off the map to the Rail Movement Box.[1]
8. Combat Phase: All Voluntary, and then all Involuntary, Battles are declared and resolved in any order the Phasing Player desires.[1]
9. Marker/Unit Removal Phase: Remove all units still Unsupplied, various markers, and Surrendered Axis Allied Army units from the map.[1]
10. Detraining Phase: The Phasing Player may put units from the Rail Movement Box back on the map.[1]
[1] RULEBOOK No Retreat! The Russian Front — Rulebook · p.3 · New Game Turn Housekeeping · Axis Player Turn
[2] RULEBOOK No Retreat! The Russian Front — Rulebook · p.4 · [5.2] Draw Step · [5.3] Events

Rule found, game on.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 94 ms · ask 6654 ms · total 6750 ms
single-flight (PR-5)
queued 0 ms · generation 6750 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 3, "score": 0.04741, "snippet": "A. Advance Game Turn Marker: Advance the Game Turn marker on the Turn Track or, if the 28th turn was just completed (or possibly the 22nd (see 12.4), the game ends and the winner is determined. B. New Game Turn Events Phase: Any Event listed on the Turn Track for the new Game Turn (i.e., the box the", "headingPath": "New Game Turn Housekeeping · Axis Player Turn", "sharpsignalDocId": 1257}, {"page": 4, "score": 0.045831, "snippet": "The Soviet player becomes the 'Phasing Player' and repeats the above seven Phases, in order, that the Axis player just completed. Cards are drawn, one by one, during a player's Card Phase from a Draw Pile. After their use, played cards are placed face-up in a Discard Pile. The Draw Pile is reshuffle", "headingPath": "Soviet Player Turn · [5.0] THE CARDS · Appropriate Timing · [5.1] Discard Step", "sharpsignalDocId": 1257}, {"page": 4, "score": 0.045695, "snippet": "After discarding (if required) during the Discard Step, a player draws four cards from the Draw Pile and adds them to his hand. The following conditions can affect a player's per turn Draw Rate (DR): -1 Soviet Card each if the Axis controls Moscow OR the Caucasus oil field (along the southeast map e", "headingPath": "[5.2] Draw Step · [5.3] Events", "sharpsignalDocId": 1257}, {"page": 16, "score": 0.032787, "snippet": "The Initiative belongs to the Axis through Turn 11. During the Victory Phase of Turn 12, the following things happen: Check to see if the Axis player has won a Sudden Death Victory (12.2). If not, Place the Axis High Tide marker in the box currently occupied by the Axis VP marker, then If on it's th", "headingPath": "[12.10] Shifting the Initiative · [13.0] GAME TURN EVENTS", "sharpsignalDocId": 1257}, {"page": 15, "score": 0.03125, "snippet": "The square VP marker always reflects the current score of the side with the Initiative. This is an important concept. When it's on the Axis side, it reflects only the Axis' score; when it's on the Soviet side it reflects only the Soviets' score including the value of the round VP marker! EXAMPLE: On", "headingPath": "[12.8] Working the VP Markers", "sharpsignalDocId": 1257}, {"page": 15, "score": 0.030303, "snippet": "Players earn VPs for control of certain hexes and by causing enemy units to surrender. Additionally, VPs can be awarded by Events. See the maps VP Table for VP specifics. Note: there are no 'Per Turn' cumulative VPs awarded in this game. [12.7.1] Controlling VP Hexes: A Victory Point hex is 'control", "headingPath": "[12.7] VP Scoring Schedule · Event/Surrender VPs (Turns 1-28): · On-Map 1941-44 VPs (Turns 1-22): · On-Map 1945 VPs (Turns 23-28) :", "sharpsignalDocId": 1257}, {"page": 17, "score": 0.030282, "snippet": "During the Victory Phase of each Game Turn marked with a skull symbol, check for Sudden Death Victory (12.2). The Axis player receives a number of Blitz!, and the Soviet player a number of Shock! markers at the beginning of that turn as indicated by their symbols on the Turn Track. EXAMPLE: At the b", "headingPath": "[13.2] Sudden Death · [13.3] Support Markers · [13.4] Game Turn Events", "sharpsignalDocId": 1257}, {"page": 15, "score": 0.029851, "snippet": "During the New Game Turn Victory Phase of Sudden Death turns (indicated by a skull symbol on the Turn Track), one player might immediately win. Players check the Victory Point Track and the side with the Initiative (12.9) immediately wins if it has more VPs than the number shown by his side's symbol", "headingPath": "[12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game", "sharpsignalDocId": 1257}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 3, "quote": null, "headingPath": "New Game Turn Housekeeping · Axis Player Turn", "sharpsignalDocId": 1257}, {"page": 4, "quote": null, "headingPath": "[5.2] Draw Step · [5.3] Events", "sharpsignalDocId": 1257}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1257 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1257 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.91165 of 1279 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row retained until
Nov 27, 2026 02:23 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 0.04741 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) Soviet Player Turn · [5.0] THE CARDS · Appropriate Timing · [5.1] Discard Step p.4 0.045831 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [5.2] Draw Step · [5.3] Events p.4 0.045695 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.10] Shifting the Initiative · [13.0] GAME TURN EVENTS p.16 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.8] Working the VP Markers p.15 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.7] VP Scoring Schedule · Event/Surrender VPs (Turns 1-28): · On-Map 1941-44 VPs (Turns 1-22): · On-Map 1945 VPs (Turns 23-28) : p.15 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.2] Sudden Death · [13.3] Support Markers · [13.4] Game Turn Events p.17 0.030282 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game p.15 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 71 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 #1 0.04741 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [5.2] Draw Step · [5.3] Events p.4 #3 0.045695 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [15.6] No Surrender · [15.7] The Joker Event Card · [15.8] Rezervy (Reserve) Unit p.21 #11 0.02748 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) Soviet Player Turn · [5.0] THE CARDS · Appropriate Timing · [5.1] Discard Step p.4 #2 0.045831 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [16.0] COMBINED EXAMPLE OF PLAY p.22 #10 0.028778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [7.9] Replacement of Destroyed and Surrendered Units · [7.10] Reorganization · [8.0] MOVEMENT · Procedure p.7 #12 0.026389 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.5] Game Turn Effects p.17 #20 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.10] Shifting the Initiative · [13.0] GAME TURN EVENTS p.16 #4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 no quote on the wire
[2] RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [5.2] Draw Step · [5.3] Events p.4 no quote on the wire
timing split
retrieval 94 ms · first delta 4824 ms · total 6750 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 94 ms · ask 6654 ms · gateway work 6750 ms · total 6750 ms
tokens in (the prompt the answerer read)
3984
tokens out (what the answerer generated)
366
tok/sec
200.8 tok/sec — 366 output tokens in 1.823 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 53s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 60h, checked 10s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1187), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.