RuleSage cited table rulings
← Andean Abyss

You asked

How do I play?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Andean Abyssbg-91080-en-1e

I looked through Andean Abyss's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Andean Abyss — Rulebook · p.12 · 8.0 NON-PLAYER FACTIONS · 8.1 Non-Player Sequence of Play
This section modifies the above rules with priorities that govern actions by any Factions beyond those represented by a player, as an option to substitute for players when fewer than four players are available, including for solitaire (1.5). NOTE: If players among themselves are running the Governme
RULEBOOK Andean Abyss — Rulebook · p.5 · 1.7 Resources and Aid · 1.8 Control · 2.1 Set Up · 2.2 Start
At any moment, each Faction has between 0 and 99 Resources that it uses to pay for Operations (3.0). During some Propaganda Rounds (6.3.1) and Events, a level of Aid (between 0 and 29) adds to Government Resources. Mark Resources and Aid on the edge track-for Resources, with a cylinder of the Factio
RULEBOOK Andean Abyss — Rulebook · p.4 · 1.5 Players & Factions
Andean Abyss is playable by 1-4 players. The 1st player plays the Government (blue), the 2nd the FARC (red), the 3rd the AUC (yellow), and the 4th the Cartels (green) (2.1). (If preferred, the 3rd player in a 3-player game can play Cartels instead of AUC.) Each of these Factions is enemy to all othe
RULEBOOK Andean Abyss — Rulebook · p.16 · 8.8 Non-Player Government Actions
8.8.1 Pass or Play? If the next revealed Event card is a Government Capability (5.3) and the current Event card is not, Government Passes (in order to be Eligible for the Capability). NOTE: If several Capability cards appear in a row, Non-player Government will take the first one in order to be Elig
RULEBOOK Andean Abyss — Rulebook · p.1 · RULES OF PLAY
Andean Abyss 1 SECOND EDITION by Volko Ruhnke | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | | 1. Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . | 2 | 6. Propaganda Rounds | . . . . . . . . . . .
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 97 ms · ask 3417 ms · total 36199 ms
single-flight (PR-5)
queued 32683 ms · generation 3516 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 12, "score": 0.048916, "snippet": "This section modifies the above rules with priorities that govern actions by any Factions beyond those represented by a player, as an option to substitute for players when fewer than four players are available, including for solitaire (1.5). NOTE: If players among themselves are running the Governme", "headingPath": "8.0 NON-PLAYER FACTIONS · 8.1 Non-Player Sequence of Play", "sharpsignalDocId": 1200}, {"page": 5, "score": 0.048652, "snippet": "At any moment, each Faction has between 0 and 99 Resources that it uses to pay for Operations (3.0). During some Propaganda Rounds (6.3.1) and Events, a level of Aid (between 0 and 29) adds to Government Resources. Mark Resources and Aid on the edge track-for Resources, with a cylinder of the Factio", "headingPath": "1.7 Resources and Aid · 1.8 Control · 2.1 Set Up · 2.2 Start", "sharpsignalDocId": 1200}, {"page": 4, "score": 0.047371, "snippet": "Andean Abyss is playable by 1-4 players. The 1st player plays the Government (blue), the 2nd the FARC (red), the 3rd the AUC (yellow), and the 4th the Cartels (green) (2.1). (If preferred, the 3rd player in a 3-player game can play Cartels instead of AUC.) Each of these Factions is enemy to all othe", "headingPath": "1.5 Players & Factions", "sharpsignalDocId": 1200}, {"page": 16, "score": 0.046402, "snippet": "8.8.1 Pass or Play? If the next revealed Event card is a Government Capability (5.3) and the current Event card is not, Government Passes (in order to be Eligible for the Capability). NOTE: If several Capability cards appear in a row, Non-player Government will take the first one in order to be Elig", "headingPath": "8.8 Non-Player Government Actions", "sharpsignalDocId": 1200}, {"page": 1, "score": 0.044468, "snippet": "Andean Abyss 1 SECOND EDITION by Volko Ruhnke | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | A B L E O F C O N T E N T S | | 1. Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . | 2 | 6. Propaganda Rounds | . . . . . . . . . . . ", "headingPath": "RULES OF PLAY", "sharpsignalDocId": 1200}, {"page": 16, "score": 0.041087, "snippet": "If Government did not Pass, play the Event, or Assault, and it has 10+ pieces of any types available or is able to buy Civic Action (per 6.4.1 and 8.8.8), Train in a maximum of 4 spaces as follows: First, in up to 3 spaces, place exactly 6 cubes per 8.1.2. Select spaces first to change Control of th", "headingPath": "8.8 Non-Player Government Actions", "sharpsignalDocId": 1200}, {"page": 14, "score": 0.04104, "snippet": "bottom of one column to the top of the next and from Chocó to Cali (or just follow the gray arrows on the Random City or Department map). If Panamá or Ecuador is a space (1.3.5), select it before the other space in the box. Carry out as much of the action as possible in the candidate reached, then r", "headingPath": "8.2 Random Cities and Departments · 8.3 Random LoCs · 8.4 Non-Player Events", "sharpsignalDocId": 1200}, {"page": 13, "score": 0.030303, "snippet": "If several candidate Cities or Departments have equal priority for a Non-player Operation, Special Activity, or Event, select spaces using the Random Citie or Department table: Roll the red, yellow, and green dice and refer to the table: red indicates column, yellow indicates row of space trios, and", "headingPath": "8.2 Random Cities and Departments", "sharpsignalDocId": 1200}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1200 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1200 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 27, 2026 02:49 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.0 NON-PLAYER FACTIONS · 8.1 Non-Player Sequence of Play p.12 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 1.7 Resources and Aid · 1.8 Control · 2.1 Set Up · 2.2 Start p.5 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 1.5 Players & Factions p.4 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.8 Non-Player Government Actions p.16 0.046402 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) RULES OF PLAY p.1 0.044468 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.8 Non-Player Government Actions p.16 0.041087 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.2 Random Cities and Departments · 8.3 Random LoCs · 8.4 Non-Player Events p.14 0.04104 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.2 Random Cities and Departments p.13 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 62 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.8 Non-Player Government Actions p.16 #4 0.046402 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 1.5 Players & Factions p.4 #3 0.047371 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.2 Random Cities and Departments · 8.3 Random LoCs · 8.4 Non-Player Events p.14 #7 0.04104 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 2.3 Event Card p.5 #9 0.027588 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) Exception-Insurgent Discord: p.13 #18 0.025278 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 1.0 INTRODUCTION · 1.1 General Course of Play p.2 #15 0.026688 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.0 NON-PLAYER FACTIONS · 8.1 Non-Player Sequence of Play p.12 #1 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Andean Abyss — Rulebook (corpus doc 1200) 8.8 Non-Player Government Actions p.16 #6 0.041087 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 97 ms · first delta 3406 ms · total 36199 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 32683 ms · retrieval 97 ms · ask 3417 ms · gateway work 3516 ms · total 36199 ms
tokens in (the prompt the answerer read)
3711
tokens out (what the answerer generated)
9
tok/sec
187.5 tok/sec — 9 output tokens in 0.048 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 31s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 60h, checked 9s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1130), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.