You asked
How do I setup the game?
Answered counted as answeredAsked with: Evacuationbg-382843-en-1e
Rule found, game on.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 107 ms · ask 6604 ms · total 6714 ms
- single-flight (PR-5)
- queued 0 ms · generation 6714 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 9, "score": 0.046898, "snippet": "In Points Mode, you always play until the end of the fourth year, ignoring the Race Mode win conditions. During setup, after players have randomly placed their technology tiles, shuffle the deck of goal cards and deal 4 to each player. From your set of 4, choose 1 and pass the other 3 along. From th", "headingPath": "POINTS MODE · Setup · End of Game · ADVANCED ACTION VARIANT", "sharpsignalDocId": 765}, {"page": 4, "score": 0.045002, "snippet": "When you get to make 1 infrastructure move, you either take an infrastructure card or play one. To take an infrastructure card , choose any of those available beside the main board and take it into your hand. Slide the remaining cards in the direction of the arrow, if necessary, and deal a new one t", "headingPath": "Infrastructure Moves · Technologies", "sharpsignalDocId": 765}, {"page": 2, "score": 0.032787, "snippet": "I 1 Each player chooses a color and takes the pieces in their color. Place your site tiles on the starting continent closest to you. Give each space a matching site tile. (The two ocean spaces get the two tiles that are left.) Place 2 tokens from each player on the starting space of the progress tra", "headingPath": "RULEBOOK · SETUP", "sharpsignalDocId": 765}, {"page": 3, "score": 0.032258, "snippet": "Players will not play clockwise around the table. Instead, they will play in an order specified by the order indicator. At the start of the game, place 1 token from each player on this indicator in a random order. During play, players will be able to compete for order by building stadiums and develo", "headingPath": "STARTING THE GAME · RESOURCES", "sharpsignalDocId": 765}, {"page": 5, "score": 0.031746, "snippet": "Settle one site on the New World. (You won't be able to use this action until you have some population tokens or factory tiles on the New World side of your board.) Settling. If you meet the requirements, move tokens from the New World side of your board to each of the site's population spots and mo", "headingPath": "ACTIONS", "sharpsignalDocId": 765}, {"page": 5, "score": 0.03125, "snippet": "Settling allows you to take population tokens and factory tiles from the New World side of your board and put them to productive use on a New World site on the main board. New World biomes. The New World is divided into 4 biomes. At the beginning of the game, you can settle only in the tundra. The o", "headingPath": "Settling", "sharpsignalDocId": 765}, {"page": 3, "score": 0.030303, "snippet": "You begin each year by taking your income. The Old World and the New World each have their own, separate production incomes, and their resources are kept on separate sides of your board. Each world produces. Start the income phase by taking 1 cube for each resource produced on your Old World contine", "headingPath": "1 INCOME", "sharpsignalDocId": 765}, {"page": 10, "score": 0.030092, "snippet": "The solo game is played in Points Mode. You can use the Advanced Action variant, if you want. You will essentially play a two-player game against an opponent whose actions are simulated by the solo deck. Your opponent will build stadiums and colonize New World sites, but will not need a player board", "headingPath": "SOLO GAME · Turn-Order Competition · Choosing Goal cards · Special card", "sharpsignalDocId": 765}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "RULEBOOK · SETUP", "sharpsignalDocId": 765}, {"page": 3, "quote": null, "headingPath": "STARTING THE GAME · RESOURCES", "sharpsignalDocId": 765}, {"page": 4, "quote": null, "headingPath": "2 ACTIONS · ACTION TRACK", "sharpsignalDocId": 765}, {"page": 9, "quote": null, "headingPath": "POINTS MODE · Setup · End of Game · ADVANCED ACTION VARIANT", "sharpsignalDocId": 765}, {"page": 10, "quote": null, "headingPath": "SOLO GAME · Turn-Order Competition · Choosing Goal cards · Special card", "sharpsignalDocId": 765}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 765 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 765 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.88312 of 2755 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Nov 27, 2026 19:36 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | POINTS MODE · Setup · End of Game · ADVANCED ACTION VARIANT | p.9 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | Infrastructure Moves · Technologies | p.4 | 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | RULEBOOK · SETUP | p.2 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | STARTING THE GAME · RESOURCES | p.3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | ACTIONS | p.5 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | Settling | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | 1 INCOME | p.3 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | SOLO GAME · Turn-Order Competition · Choosing Goal cards · Special card | p.10 | 0.030092 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 29 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | RULEBOOK · SETUP | p.2 | #3 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | Setup · Action Phase · If a card is divided into 2 parts, you may use them in either order; · Power Level · Cleanup | p.9 | #11 | 0.028992 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | STARTING THE GAME · RESOURCES | p.3 | #4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | SOLO GAME · Turn-Order Competition · Choosing Goal cards · Special card | p.10 | #8 | 0.030092 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | NEW INFRASTRUCTURE, SPACESHIPS, AND STADIUMS | p.5 | #12 | 0.028814 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #6 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | 1 INCOME | p.3 | #7 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | 2 ACTIONS · ACTION TRACK | p.4 | #14 | 0.027971 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Evacuation — Rulebook (corpus doc 765) | POINTS MODE · Setup · End of Game · ADVANCED ACTION VARIANT | p.9 | #1 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Evacuation — Rulebook (corpus doc 765) | RULEBOOK · SETUP | p.2 | no quote on the wire |
| [2] | RULEBOOK Evacuation — Rulebook (corpus doc 765) | STARTING THE GAME · RESOURCES | p.3 | no quote on the wire |
| [3] | RULEBOOK Evacuation — Rulebook (corpus doc 765) | 2 ACTIONS · ACTION TRACK | p.4 | no quote on the wire |
| [4] | RULEBOOK Evacuation — Rulebook (corpus doc 765) | POINTS MODE · Setup · End of Game · ADVANCED ACTION VARIANT | p.9 | no quote on the wire |
| [5] | RULEBOOK Evacuation — Rulebook (corpus doc 765) | SOLO GAME · Turn-Order Competition · Choosing Goal cards · Special card | p.10 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 107 ms · first delta 2039 ms · total 6714 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 107 ms · ask 6604 ms · gateway work 6714 ms · total 6714 ms
- tokens in (the prompt the answerer read)
- 3887
- tokens out (what the answerer generated)
- 917
- tok/sec
- 200.8 tok/sec — 917 output tokens in 4.567 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 60h, checked 0s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 699), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.