You asked
How do I setup the game?
Answered counted as answeredAsked with: 6 nimmt! 25 Jahrebg-268586-en-1e
Rule found, game on.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 85 ms · ask 1624 ms · total 1710 ms
- single-flight (PR-5)
- queued 0 ms · generation 1710 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 12, "score": 0.04918, "snippet": "Shuffle the number cards and special cards separa tely. Deal twelve number cards and three special cards to each player. Just like in the base game, pla ce four number cards in the center of the table to start your four rows. Set aside the leftover number cards. The remaining special cards go in a", "headingPath": "Setup · Playing the Game", "sharpsignalDocId": 1127}, {"page": 2, "score": 0.032258, "snippet": "Your goal is to avoid taking cards. Each card you must take gives you one negative point for each bull head printed on it. The player with the fewest points after several rounds is the winner. Shuffle all the cards and deal ten to each player. One of you takes the notepad and a pencil to keep score", "headingPath": "Goal of the Game · Getting Ready to Play · Create Four Rows", "sharpsignalDocId": 1127}, {"page": 10, "score": 0.031746, "snippet": "If you love tactical play, we recommend this variant. The rules of the base game all remain valid. However, follow these additional rules: The cards you'll use depend on the number of play ers. Multiply the player count by 10 and add 4. Example: 3 players ➔ 34 cards numbered 1-34 4 players ➔ 44 car", "headingPath": "Pro Variant for 2-6 Players · 1. You know all the cards in the game · 2. Each player picks their own ten cards", "sharpsignalDocId": 1127}, {"page": 3, "score": 0.03125, "snippet": "Each player chooses one card from their hand and puts it face down on the table. Once all players have a card in front of them, reveal the cards. The player who has played the card with the lowest value goes first, placing it in one of the four rows. Cards always go next to each other in their row. ", "headingPath": "1. Playing Cards · Where do the cards go? · Rule 1: Ascending Order · Rule 2: Lowest Difference", "sharpsignalDocId": 1127}, {"page": 16, "score": 0.030769, "snippet": "When you play this card, don't add the number card you've played to the end of the matching row. Instead, insert it between two number cards in any row of your choice or even at the start of a row. The played card only has to fit in its row in ascending order. If the row is full, you'll still have t", "headingPath": "Insert", "sharpsignalDocId": 1127}, {"page": 18, "score": 0.030303, "snippet": "When you play this card, move any number card to another row before placing your card. The new row may contain the special card '7 nimmt!,' but not the special card 'Stop.' The card you move only has to fit into its new row in ascending order. When you're done, place the number card you played earli", "headingPath": "Shift", "sharpsignalDocId": 1127}, {"page": 13, "score": 0.029851, "snippet": "Every time you would have to place the number card you've played in a row, you may play one of your spe cial cards. First, place your special card next to the number card you've played. Then, place your number card as determined by the special card you played. Used special cards go next to the spec", "headingPath": "How to Play a Special Card · These Are The Special Cards:", "sharpsignalDocId": 1127}, {"page": 14, "score": 0.029412, "snippet": "When you play this card, start a 5 th row. The number card you played becomes the first card of the 5 th row. As long as there are five rows to place cards in, another 5 th Row card can't be played. As soon as any player must take a row, they don't just have to put that row on their bull pile: they ", "headingPath": "5 th Row", "sharpsignalDocId": 1127}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 12, "quote": null, "headingPath": "Setup · Playing the Game", "sharpsignalDocId": 1127}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1127 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1127 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.89181 of 342 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row retained until
- Dec 2, 2026 11:18 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Setup · Playing the Game | p.12 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Goal of the Game · Getting Ready to Play · Create Four Rows | p.2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Pro Variant for 2-6 Players · 1. You know all the cards in the game · 2. Each player picks their own ten cards | p.10 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | 1. Playing Cards · Where do the cards go? · Rule 1: Ascending Order · Rule 2: Lowest Difference | p.3 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Insert | p.16 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Shift | p.18 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | How to Play a Special Card · These Are The Special Cards: | p.13 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | 5 th Row | p.14 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 23 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Setup · Playing the Game | p.12 | #1 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | The End of the Game | p.9 | #9 | 0.029206 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #3 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Insert | p.16 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Shift | p.18 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | How to Play a Special Card · These Are The Special Cards: | p.13 | #7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | The End of the Game | p.23 | #10 | 0.029116 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Pro Variant for 2-6 Players · 1. You know all the cards in the game · 2. Each player picks their own ten cards | p.10 | #3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Goal of the Game · Getting Ready to Play · Create Four Rows | p.2 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK 6 nimmt! 25 Jahre — Rulebook (corpus doc 1127) | Setup · Playing the Game | p.12 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 85 ms · first delta 1150 ms · total 1710 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 85 ms · ask 1624 ms · gateway work 1710 ms · total 1710 ms
- tokens in (the prompt the answerer read)
- 1723
- tokens out (what the answerer generated)
- 104
- tok/sec
- 201.2 tok/sec — 104 output tokens in 0.517 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 16s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 60h, checked 4s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1057), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.