RuleSage cited table rulings
← Galileo Galilei

You asked

How do I setup the game?

Answered counted as answered

Asked with: Galileo Galileibg-393333-en-1e

Player Setup
1. Take one Player Board and telescope, and place it in front of you.[1]
2. At the start of the game, ensure the telescope is pointing at the upper of the two crossed-out spaces.[1]
3. Each player chooses an astronomer.[1]
4. Place the Character Board to the left of your Player Board.[1]
5. For the first few games, play with the quadrant symbol side facing up.[1]
6. Take one die of each color (red, blue, and yellow) and place them in the upper left corner of your Player Board, with each die beginning at 1.[1]
7. Take a set of six Action tiles and randomly place them on your Player Board's starry sky with the light side facing up.[1]
8. Place your four Book tokens on the starting spaces to the right of your library.[1]
9. Place your seven Comet tokens on your comets spaces, with the 1 side facing up.[1]
10. Place your seven Constellation tokens on the constellation spaces.[1]
11. Place your four Objective tokens near your Character Board.[1]
Game Board and Deck Setup
1. Place the Game Board in the middle of the table.[2]
2. Place each player's Score token on the 0 space on the score track.[3][2]
3. Prepare a deck of Discovery cards by selecting at random cards from all three tiers based on the numbers in the provided table.[3][2]
4. Create the deck by placing the Tier III cards face-down on the bottom, followed by the Tier II cards, and then the Tier I cards on top.[3][2]
5. Place this deck next to the game board.[3][2]
6. Flip over and place the top six Tier I cards onto the game board.[3][2]
7. Place at random four University Scale tiles in the university, and four Subject tiles above them (arch side up).[3][2]
8. Use the remaining two Subject tiles to cover the (?) spaces at the top of the university (niche side up).[3][2]
9. Place each player's University token on the stairs beneath each University Scale tile.[3][2]
10. Place each player's Tribunal token on the Reputation track, where all astronomers begin at (-3) Reputation.[3][2]
11. Create a supply of quadrants, dice, and inquisitors next to the Game Board.[3][2]
Determining Turn Order
1. The player who observed the starry sky most recently gets the First player token and goes first.[3][2]
[1] RULEBOOK Galileo Galilei — Rulebook · p.3 · Player Setup · Introduction
[2] RULEBOOK Galileo Galilei — Rulebook · p.2 · Components · Game Setup
[3] RULEBOOK Galileo Galilei — Rulebook · p.2

So says the rulebook. So plays the table.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 231 ms · ask 3965 ms · total 4201 ms
single-flight (PR-5)
queued 0 ms · generation 4201 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 3, "score": 0.048412, "snippet": "Take one Player Board and telescope, and place it in front of you. At the start of the game, the telescope is pointing at the upper of the two crossed-out spaces. Each player chooses an astronomer. Place the Character Board to the left of your Player Board. For your first few games, play with the qu", "headingPath": "Player Setup · Introduction", "sharpsignalDocId": 819}, {"page": 2, "score": 0.048387, "snippet": "4 Character Boards 28 Comet tokens (7 per player) 33 Discovery cards 24 Action tiles (6 per player) 1 First player token Place the Game Board in the middle of the table. Place each player's Score token on the 0 space on the score track. Prepare a deck of Discovery cards: Select at random cards from ", "headingPath": "Components · Game Setup", "sharpsignalDocId": 819}, {"page": 9, "score": 0.048139, "snippet": "In the solo game your opponent is Tycho Brahe, an astronomer renowned for his high-quality telescopes. Your goal is to earn more points than him. As usual, the game ends when the Discovery deck runs out of cards. Prepare a deck of Discovery cards for a two-player game. Place Tycho's Character Board ", "headingPath": "Solo Game · Setup", "sharpsignalDocId": 819}, {"page": 2, "score": 0.045002, "snippet": "Attach the telescope with the rivet. Make sure the telescope movement is smooth. Before the First game Use the adjacent table to build your Discovery deck. This is also found at ( * ) on the game board. Each column indicates the number of Tier I, Tier II, and Tier III Discovery cards required, depen", "headingPath": "", "sharpsignalDocId": 819}, {"page": 2, "score": 0.03125, "snippet": "Place each player's Score token on the 0 space on the score track. 3. Prepare a deck of Discovery cards: Select at random cards from all three tiers based on the numbers in the table ( * ). Put the rest of the cards in the box. You won't need them during the game. Create a deck with the randomized c", "headingPath": "", "sharpsignalDocId": 819}, {"page": 9, "score": 0.030769, "snippet": "During the solo game, always use the side of your astronomer's Character Board which lists their special ability. The game always begins with the player, never Tycho. Take your turn as usual, then play out Tycho's turn. First, flip the top tile of Tycho's Movement deck. This determines how far Tycho", "headingPath": "Gameplay · Conditions on Tycho's Action Tiles", "sharpsignalDocId": 819}, {"page": 5, "score": 0.030303, "snippet": "To spot a comet, take the leftmost Comet token from your Player Board, and place it on the Game Board above the Discovery cards. The '1' side should be face-up. Galileo chooses to Spot a Comet. He takes the leftmost comet from his Player Board, and places it on the Game Board above the Discovery car", "headingPath": "SPOT A COMET · Moving actions", "sharpsignalDocId": 819}, {"page": 2, "score": 0.029877, "snippet": "The double-sided Subject tiles determine which objectives you must achieve to score points from the university. One side shows an arch, and the other shows a niche. Subject tile Arch side up Subject tile Niche side up Use the adjacent table to build your Discovery deck. This is also found at ( * ) o", "headingPath": "Deck Setup", "sharpsignalDocId": 819}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 3, "quote": null, "headingPath": "Player Setup · Introduction", "sharpsignalDocId": 819}, {"page": 2, "quote": null, "headingPath": "Components · Game Setup", "sharpsignalDocId": 819}, {"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 819}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 819 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 819 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.87822 of 1823 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 6, 2026 15:14 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Player Setup · Introduction p.3 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Components · Game Setup p.2 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Solo Game · Setup p.9 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) p.2 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) p.2 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Gameplay · Conditions on Tycho's Action Tiles p.9 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) SPOT A COMET · Moving actions p.5 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Deck Setup p.2 0.029877 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 36 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Player Setup · Introduction p.3 #1 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Solo Game · Setup p.9 #3 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) p.2 #5 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) End of game · Final scoring · UNIVERSITY · INQUISITION · Ties · 100+ p.7 #18 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Movement phase examples p.3 #16 0.013333 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) p.2 #4 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Deck Setup p.2 #8 0.029877 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Components · Game Setup p.2 #2 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Player Setup · Introduction p.3 no quote on the wire
[2] RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) Components · Game Setup p.2 no quote on the wire
[3] RULEBOOK Galileo Galilei — Rulebook (corpus doc 819) p.2 no quote on the wire
timing split
retrieval 231 ms · first delta 1199 ms · total 4201 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 231 ms · ask 3965 ms · gateway work 4201 ms · total 4201 ms
tokens in (the prompt the answerer read)
3183
tokens out (what the answerer generated)
588
tok/sec
201.9 tok/sec — 588 output tokens in 2.913 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 0s ago)
answerer host (measured by rulesage)
reachable (for 2h, checked 2s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 754), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.